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November 18th, 2005, 04:05 PM
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Captain
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Join Date: Apr 2004
Location: Texas
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Re: Undocumented Deluxe changes
What about all the stuff on the running bug/feature list...? Did any of those get added or addressed?
Kana
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November 18th, 2005, 07:26 PM
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National Security Advisor
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Re: Undocumented Deluxe changes
I don't think they did. However, it's been mentioned by MM that he isn't adverse to releasing future patches for SE:IV, so maybe one day.
I think the .mp3 functionality introduced in the patch is reason enough to update your Gold copies.
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November 18th, 2005, 07:26 PM
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Shrapnel Fanatic
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Re: Undocumented Deluxe changes
I doubt it. When I sent the list in, it was apparently too late for the deluxe print. The patch only seems to address the mp3 file names vs. track numbers.
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November 18th, 2005, 08:31 PM
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Sergeant
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Re: Undocumented Deluxe changes
is there any change or hope for the bugs to get addressed at a later date before SEV comes out?
btw, I've updated the wiki release version.
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November 18th, 2005, 10:08 PM
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National Security Advisor
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Re: Undocumented Deluxe changes
The trade-off to get another bug patch prior to SE:V is that SE:V would be delayed a bit.
But I suspect if SE:IV Deluxe does well, then we might see some sort of patch prior to SE:V's release... does that seem like a reasonable possibility?
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November 19th, 2005, 12:16 AM
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Captain
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Re: Undocumented Deluxe changes
Quote:
Imperator Fyron said:
Quote:
TRANSLATION: nothing has changed, just "cosmetic" Patch is not needed for Gold, really, unless you plan on playing with someone who bought from the new publisher...
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If you want to play a mod with seekers targetting seekers, such as Carrier Battles, Adamant or the new version of Invasion in the works, this is untrue. It is best to upgrade to Deluxe...
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Fyron, please explain. How do the use of these mods make Deluxe a necessity?
At this point, I have no intention of wasting my time downloading and installing a patch that does next to nothing.
__________________
Those who can, do.
Those who can't, teach.
Those who can't teach, slag.
http://se4-gaming.net/
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November 19th, 2005, 12:29 AM
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National Security Advisor
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Join Date: Oct 2001
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Re: Undocumented Deluxe changes
There was a bug that would crash SE:IV when using a "seeking" point-defense weapon... i.e. seekers couldn't hit other seekers. This mods use such weapons.
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November 19th, 2005, 12:37 AM
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Shrapnel Fanatic
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Re: Undocumented Deluxe changes
Actually, for the seekers-vs-seekers thing is a host crashing issue. Once the replay is created, it should not be a problem.
However, there are other issues, such as the dissapearing political message glitch, and replays of beam animations firing at range zero.
It is a hefty patch though, so I reccommend that dialup users get it through the Torrent posted here.
You can download it a little bit at a time in the background.
Then, when you find you need it a week or a month later, you'll have it.
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November 19th, 2005, 01:07 AM
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Brigadier General
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Re: Undocumented Deluxe changes
Quote:
However, there are other issues, such as the dissapearing political message glitch, and replays of beam animations firing at range zero.
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Are you saying that these bugs are undocumented fixes?
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November 19th, 2005, 01:33 AM
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Shrapnel Fanatic
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Re: Undocumented Deluxe changes
Hopefully. I haven't had a chance to test them yet.
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