.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #11  
Old November 24th, 2005, 02:33 AM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,497
Thanks: 3,967
Thanked 5,705 Times in 2,816 Posts
DRG will become famous soon enough
Default Re: Phantom artillery shoots

We'll when he does let us know

Don
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #12  
Old November 24th, 2005, 06:06 PM

narwan narwan is offline
Captain
 
Join Date: Jun 2005
Location: Nijmegen
Posts: 948
Thanks: 1
Thanked 4 Times in 4 Posts
narwan is on a distinguished road
Default Re: Phantom artillery shoots

Could be he has his arty zeroed in but turned his tubes off. Could that show the pieces firing but no rounds actually landing?

Narwan
Reply With Quote
  #13  
Old November 24th, 2005, 10:04 PM

Weasel Weasel is offline
Sergeant
 
Join Date: Jun 2005
Posts: 246
Thanks: 14
Thanked 42 Times in 25 Posts
Weasel is on a distinguished road
Default Re: Phantom artillery shoots

Yep he just told me he turns them off. So the target marker is there but no rounds actually fire although the game still makes the arty shoot sound.
Reply With Quote
  #14  
Old November 24th, 2005, 10:26 PM

Cameronius Cameronius is offline
Corporal
 
Join Date: Jun 2005
Location: London, Canada
Posts: 194
Thanks: 13
Thanked 5 Times in 5 Posts
Cameronius is on a distinguished road
Default Re: Phantom artillery shoots

It's like having 1 round spotting without using up a round. This must be a cheat but at least you can see that he is doing it.
__________________
Double tap, Dash, Down, Crawl, Observe, Locate the Enemy and Return Fire.
Reply With Quote
  #15  
Old November 24th, 2005, 11:02 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,958
Thanks: 465
Thanked 1,900 Times in 1,238 Posts
Mobhack is on a distinguished road
Default Re: Phantom artillery shoots

Quote:
cameronmurdoch said:
It's like having 1 round spotting without using up a round. This must be a cheat but at least you can see that he is doing it.
Not reallly a cheat - there is an artillery technique called a "silent barrage" where the guns are laid on various likely targets on a preplanned schedule as with a normal barrage, however no rounds are fired until the observer gives a keyword. The barrage then starts firing live rounds from that point.

Useful when making a "quiet" assault, you only make noise once the cat is "out of the bag".

A rarely seen technique, though.

Cheers
Andy
Reply With Quote
  #16  
Old November 25th, 2005, 03:57 PM

Cameronius Cameronius is offline
Corporal
 
Join Date: Jun 2005
Location: London, Canada
Posts: 194
Thanks: 13
Thanked 5 Times in 5 Posts
Cameronius is on a distinguished road
Default Re: Phantom artillery shoots


"Not reallly a cheat - there is an artillery technique called a "silent barrage" where the guns are laid on various likely targets on a preplanned schedule as with a normal barrage, however no rounds are fired until the observer gives a keyword. The barrage then starts firing live rounds from that point."

Doesn't the game already account for this artillery practice in the deployment menu with preset artillery targets. IMHO reality= you can't be sure you will have rounds on target until you put rounds on target. But I was in the Infantry not the Artillery.
__________________
Double tap, Dash, Down, Crawl, Observe, Locate the Enemy and Return Fire.
Reply With Quote
  #17  
Old November 26th, 2005, 06:45 AM

SHortreengage SHortreengage is offline
Private
 
Join Date: Jul 2005
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
SHortreengage is on a distinguished road
Default Re: Phantom artillery shoots

Well, Crap Weasel outed my Chief of Artillery

Yes indeed it is the little known but often employed in real life "Silent Program" A very simple and effective procedure. And no, the rounds will not be on target when they land.

The wooosh sound is also good for psycological purposes but should be removed.
Reply With Quote
  #18  
Old November 26th, 2005, 07:00 AM

SHortreengage SHortreengage is offline
Private
 
Join Date: Jul 2005
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
SHortreengage is on a distinguished road
Default Re: Phantom artillery shoots

No that is actually different. The math for each target has been computed and stored. The guns are not laid on target. In the silent program the math has been done and guns laid on target (one and only one target) until told to fire or switched to the next target in the program.
Reply With Quote
  #19  
Old June 17th, 2006, 03:16 PM

User_no_longer_active User_no_longer_active is offline
Private
 
Join Date: Jun 2006
Posts: 25
Thanks: 0
Thanked 0 Times in 0 Posts
User_no_longer_active is on a distinguished road
Default Re: Phantom artillery shoots

I know this is an ols post and I was hoping to find one dealing with this problem. I've had it happen quite a few times. Lots of ammo, no tubes turned off. It's happened to the AI as well a number of times. Unfortunately I haven't got any examples of this saved.
Any ideas why this happens in solitaire games?
Reply With Quote
  #20  
Old June 17th, 2006, 08:35 PM
hoplitis's Avatar

hoplitis hoplitis is offline
Sergeant
 
Join Date: Dec 2005
Posts: 261
Thanks: 1
Thanked 2 Times in 2 Posts
hoplitis is on a distinguished road
Default Re: Phantom artillery shoots

Well, they're working on it (hopefully).
Have a look at:

http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1

http://www.shrapnelcommunity.com/thr...t=1#Post403872
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:15 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.