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  #11  
Old June 27th, 2005, 02:57 PM
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Alby Alby is offline
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Default Re: lag in detonations and destroyed vehicles

Quote:
SCAJolly said:
It's very annoying, and I vote for removing the clunk. If you're going to receive the message of that the commander of the tank squadron has been shot dead, then please do it without the clunk! I don't know which effect the designer hoped for when adding this feature, but I'm not liking it.
I am getting the "Clunk" or "Tonk" I called it in another thread.
I even get it when small arms are fired at a tank, I cannot tell if it is supposed to be the ricochet sound, but is not fully playing or what.
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  #12  
Old June 27th, 2005, 07:08 PM

Miki Miki is offline
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Default Re: lag in detonations and destroyed vehicles

Hi gents,

I have noticed that time lag also in my current pbem and solo games. It happens always irrespective of the weapon that caused the destruction. The time lag also occurs in cases that result in no destruction. My opponents noticed the same thing, also.

Saludos
Miki
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