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  #11  
Old February 10th, 2005, 12:58 AM
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Default Re: New weapon idea for SEIV

Quote:
Ed Kolis said:
Hmm, maybe CovertJaguar will make an image of one of these things and it will become one of the new revamped Physical weapons in Adamant?
My reputation grows I see.

In Andromeda the Abyss uses Point Singularity Projectors to great effect. Very devastating.
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  #12  
Old February 10th, 2005, 01:29 AM
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Default Re: New weapon idea for SEIV

Technically, maggog use them. Not all maggog are members of the abyss.
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  #13  
Old February 10th, 2005, 01:56 AM
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Default Re: New weapon idea for SEIV

Break out the Point Singularity Cannons, were go'an in.
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  #14  
Old February 10th, 2005, 02:24 AM
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Default Re: New weapon idea for SEIV

If you want to get technical narf , the first time the crew of the Andromeda saw the PSPs they were being used by the servants of the Abyss not the Magog. Those same servants were the first ones to use the tesseract generators as well.
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  #15  
Old February 10th, 2005, 02:26 AM
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Default Re: New weapon idea for SEIV

Yeah Narf, how could you make such a stupid mistake?
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  #16  
Old February 10th, 2005, 02:33 AM
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Default Re: New weapon idea for SEIV

Lol, little harsh aren't we?
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  #17  
Old February 10th, 2005, 02:41 AM
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Default Re: New weapon idea for SEIV

The label of 'micro-blackholes':
If approached to closely, there is a 99.99% chance of being sucked in....molecule by molecule. What? You thought it was gonna suck you in whole.


I think in the game Stars!, there was a particular technology where you packed together some of your minerals tightly and slingshot it from your planet to another planet. So you don't really need to find a 'micro-blackhole' to launch a big rock or something although it could give you more velocity and in the end give you a bigger impact that kills more people/do more damage. Yeah, that could be the difference between slingshotting around a planet and finding a blackhole to slingshot stuff.

Also from Stars!, does anyone remember when you packed in your civilians and dropped them on a planet and won and the message said "our victorious soldiers have won the day" or whatnot but if you got landed on and lost "your civilians have all been killed." Talk about double standard. One second they're soldiers, the next they're civilians. Maybe they should let civilians in SEV be a mob with pitchforks that you can send into battle.
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  #18  
Old February 10th, 2005, 02:49 AM
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Default Re: New weapon idea for SEIV

*frrt*
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  #19  
Old February 10th, 2005, 03:12 AM
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Default Re: New weapon idea for SEIV

If you're going to throw a black hole, it'll have to be dang heavy to do any more than poke a molecule-sized hole through the target...
Gravity is the weakest force, after all.

A hole with the mass of a mountain is going to be worse than microscopic, and have no appreciable (ie hullbending) gravity field on macroscopic scales.

Instead of wasting all that energy on a shot that goes right through (hoping to hit the captain in the head, or the main reactor say), you'd be better off throwing that mountain uncompressed with the same energy, and thus flatten the entire enemy ship.
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  #20  
Old February 10th, 2005, 06:39 AM
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Default Re: New weapon idea for SEIV

Or have the mountain compressed as a micro black hole, but have it expand to full size after it's embedded in the target.
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