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  #11  
Old March 11th, 2001, 03:59 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Evil Idea

You'r opponent will be able to see where the warp lines go, and can select the warp point that goes to your home system.

Why not open a warp point from over top of your home planet, but have 10,000 mines in orbit. Wait for him to send his attack fleet through, and when his military is wiped out, you can counter attack, against a decimated enemy army.
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  #12  
Old March 11th, 2001, 06:45 AM
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Default Re: Evil Idea

ISTR an option somewhere about whether warp lines are shown; turning them off would make this ploy even nastier.

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  #13  
Old March 11th, 2001, 06:45 AM
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Default Re: Evil Idea

Hehe.

"Sire! The foolish Lemming Empire has just opened a warp point directly to their homeworld..."

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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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  #14  
Old March 12th, 2001, 03:00 PM

Windborne Windborne is offline
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Default Re: Evil Idea

I'm assuming for the moment that the location of my homeworlds is a high priority secret, known to few if any races. Knowledge of my exact location might be one valid reason for your imminent destruction, its far to easy to get anywhere in the galaxy late in the game, best to keep a veil of secrecy around myself and a region of trapped systems and misdirecting warp points helps assure that.
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