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Tuidjy said:
9. Turn 50. Vanheim routs. Game to Pythium.
I think that this battle really shows why the turn limit of 50 is kinda low.
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Maybe the problem was your odd victory condition? I mean 50 turns is quite a lot for day. So the sun sets and everybody is going home, essentially meaning that the attackers have to go back whence they came...
Maybe Dom3 should include the possibility of indecisive Battles being a draw (province becomes independent, both sides retreat)...
I do think that is particular battle is correctly a draw, regardless of the powers left at the end of time. The attacker did not succeed in killing/routing every enemy in time. Period.