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  #11  
Old September 10th, 2004, 04:05 PM
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Vicious Love Vicious Love is offline
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Default Re: Enhancement I would like to see

I really can't imagine this solution being all that code-intensive, nor can I see just adding four or five slots to the queue becoming a programming nightmare.
Methinks the devs are just loathe to give life to a new breed of SC.
Which is not to say I don't support the suggestion, personally.
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  #12  
Old September 10th, 2004, 04:16 PM

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Default Re: Enhancement I would like to see

Quote:

I've read a lot of the threads about suggestions for improvements, and I honestly don't remember this particular enhancement being mentioned.

I've asked for it. I'm usually a bit upset when I ask for it, since my impetus is usually losing a big battle due to this feature not being implemented.

Anyway it would clearly be a good feature and it has the bonus of being pretty simple to implement ( at least I would wager that it would be simple ).

As for the person that said that instead of doing this they should work on AI, that's silly. They are entirely different tasks in terms of scope. Improvince the AI would take a considerable amount of time, while this would take much less, perhaps just one day.

Oh and if this is even done, please nerf False Horror at the same time, thanks!
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  #13  
Old September 10th, 2004, 04:30 PM
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Endoperez Endoperez is offline
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Default Re: Enhancement I would like to see

to Schmoe: Well, this "repeated cast"-order has mostly been mentioned in discussions about AI improvements, but it might not have been in the general improvement threads... However, if someone mentioned new orders continuous casting came up.
It was also on this hilarious "picture of DomIII order screen" TunaFish made with simple graphics program and some copy-pasting...

to Gandalf: Well, I thought to mention modding commands that were requested many times but about which the devs didn't say too much, and then released them as a surprise for most people in the forums. The Ways of the Illwinter are Many, and they just might be working on something we have already forgotten we asked about... BTW, should I bump "The Wishlist"?
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  #14  
Old September 10th, 2004, 10:15 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Enhancement I would like to see

Quote:
Endoperez said:
to Gandalf: Well, I thought to mention modding commands that were requested many times but about which the devs didn't say too much, and then released them as a surprise for most people in the forums. The Ways of the Illwinter are Many, and they just might be working on something we have already forgotten we asked about... BTW, should I bump "The Wishlist"?
Modding commands seem to be a favorite of JohanK which rather surprises me since its kindof in the area of a programmer creating ways for the Users to "invade" his territory. I wouldnt be too put-out by his lack of commentary. He is the programmer and Kristoffer is the teacher. Most programmers I know tend to answer things in forums rarely and even then with half-a-sentence. You might have to use the search to find Illwinters answer on things but its often there. It just gets buried under waves of commentary which do nothing to change the original answer.

As to the "wishlist" I would love to see it bumped. Someone (I forget who) was maintaining it. It would be very helpful to everyone if someone would edit it into a short-list with links to the threads of discussions. An unbiased please-and-thankyou list which would make the devs WANT to check it. [img]/threads/images/Graemlins/icon43.gif[/img]
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  #15  
Old September 11th, 2004, 04:24 PM

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Default Re: Enhancement I would like to see

Bump ... Bump ... Bump.

As a developer I happen to love this idea. Low implementaion cost, high impact to game play. What's not to like!
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  #16  
Old September 12th, 2004, 06:37 AM
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Default Re: Enhancement I would like to see

Quote:
Huzurdaddi said:
Bump ... Bump ... Bump.

As a developer I happen to love this idea. Low implementaion cost, high impact to game play. What's not to like!
High impact on the gameplay is not necessarily a good thing. Anyway, it's on the list of things to consider.
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  #17  
Old September 12th, 2004, 11:46 AM

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Default Re: Enhancement I would like to see

Quote:
Kristoffer O said:
Quote:
Huzurdaddi said:
Bump ... Bump ... Bump.

As a developer I happen to love this idea. Low implementaion cost, high impact to game play. What's not to like!
High impact on the gameplay is not necessarily a good thing. Anyway, it's on the list of things to consider.
Thanks for the consideration! This game is fantastic, and I really appreciate all the hard effort you two have put into it.
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  #18  
Old September 13th, 2004, 05:46 PM

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Default Re: Enhancement I would like to see

Quote:
Schmoe said:
I've read a lot of the threads about suggestions for improvements, and I honestly don't remember this particular enhancement being mentioned.

Actually I brought up this exact command a while back.

Great minds think alike?
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  #19  
Old September 13th, 2004, 06:22 PM
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Default Re: Enhancement I would like to see

Quote:
Ironhawk said:
Quote:
Schmoe said:
I've read a lot of the threads about suggestions for improvements, and I honestly don't remember this particular enhancement being mentioned.

Actually I brought up this exact command a while back.

Great minds think alike?
And so do yours, apparently...

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  #20  
Old September 13th, 2004, 06:29 PM

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Default Re: Enhancement I would like to see

Quote:
Reverend Zombie said:
Quote:
Ironhawk said:
Quote:
Schmoe said:
I've read a lot of the threads about suggestions for improvements, and I honestly don't remember this particular enhancement being mentioned.

Actually I brought up this exact command a while back.

Great minds think alike?
And so do yours, apparently...


And so do yours, apparently...



Being a great mind, I had to write that.
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