Re: Has GoH been nerfed?
If this is true (and it very much looks like ..) the devs have shot themselves, or rather their game, into at least one foot ..
How should undead mages regenerate from feeblemindedness?
Never, go figure!
So buy 20 scouts, give them that how-is-it-called bow for 5 death gems and fire away at "rearmost" and "biggest monster" ...
This invalidates all strategies which are based on the "Ritual of Rebirth", the one where the mages come back as upkeep-less Wight Mages, as they will be riddled with afflictions after dying in combat.
(This kills one of the few strategies which could give T'C S&A a little bit of an edge, e.g.)
And it seriously hampers undead SCs, but not demons as those aren't undead => Blood shines again.
And what is the gain, besides some improved "sense of realism" ?
So I would opt for taking away the healing possiblity only from units which are undead and lifeless at the same time.
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As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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