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  #11  
Old February 11th, 2001, 10:04 AM

phalen phalen is offline
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Default Re: Bug - Asteroid w/ sphere/ring world

i can see your point on the sphere but on the ring world i think it would be a little far fetched to say that the sun couldent suport for anything else...

I agree with what was said earlyer though...
maybe for a ring world you would take 1 planet/asteroid out of the area up to however many it would take to get downto say 3 planets (possably including moons... and on a sphere world it sucks every thing not a sun up to create it...
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  #12  
Old February 11th, 2001, 03:41 PM

Steve A Steve A is offline
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Default Re: Bug - Asteroid w/ sphere/ring world

Here's an interesting thing about "real" ringworlds that nobody has brought up. The total solar energy reaching a planet beyond the sphere world is exactly the same before and after the ring world is built, just shifted in wavelength. This is true even if the sphere world blocks all direct sunlight. Instead of a 1 million mile wide sun radiating at 7000 degrees K you will have a 180 million mile sphere world radiating at a lower temperature. The energy radiating from the sphere world will be mostly infra-red with no visible light component.
As a result of ring world construction, any remaining planets will have approximately the same temperature but receive no visible (to humans) light. Lifeforms that use IR may still be happy.

Steve


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  #13  
Old February 11th, 2001, 05:25 PM

Markavian Markavian is offline
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Default Re: Bug - Asteroid w/ sphere/ring world

Actaully. . .

The point about Ring worlds/Sphere worlds being soo large adn takign up so much space and also the point about other planets not getting light.

1) If you build a gigantic sphere around a sun - guess what? It'll be hollow. This saves on alot of resources.

Q: Okay, but then you ask, but its 10x As big as a large planet.

A: If you build something like this the designers would design it to cram as many people into a small area as possible.

Think of our own earth. How much of the actual planet do we use? Not much, not much at all. If we were to dig downwards, and build upwards we could extend the volume size of the planet massively.

If you've got a Sphereworld, you'll work all this out to massive levels, and it'll be essentially hollow!


The point about light and other e-m waves getting to planets. . .
This doesn't happen in the game, but imaging making a giant sphere with sliding parts, like continents. These continents would slide around with cities on their backs letting light & heat through carefully spaced holes to follow the planets.

Thinking about it absoletely amaxing actually. . . but if you cna build a planet around a sun without getting inncinerated, then I think anything is possible.

My view on planet condension with no Sun in the system: I think you should be able to do.

MM might have done it so you have to reserch Sun Creator tech first, or something, but the error about a Sphere world not being a sun is a mess up IMO.


::new idea for SE4::
Customizable Sphereworlds.
If you are designing a planet, building it from scracth. . . why would you ened to build facilities on it AFTERWARDS?
Wouldn't you build them on the Gravithingy plating parts before you built the planet?

edit: Customizable Gravythingy plating parts, say each plate you can build 10 facilities on, and the whole Sphere world takes up 10x10=100 facilites as it does now.

John Beech
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  #14  
Old February 12th, 2001, 06:24 PM

Newbie999 Newbie999 is offline
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Default Re: Bug - Asteroid w/ sphere/ring world

Actually, elsewhere in the forum the thread was that the little sphere/ring graphic was just a icon for your emperor's Galactic Display (TM) screen. The real thing is much bigger.

I was disappointed with the sphere world I built -- I was expecting a gigantic graphic like the black hole swirl.

I tried resizing the graphic to double size just to see what would happen. But I resized the wrong one and only 1/4 of the graphic appears on the right hand display when I select the sphere (which is kool I guess, it gives the impression that it's huge)

As for the physics of planet surival, that's easy. They're inside, orbiting, just as if nothing happened. What's that you say. Another race on one of those planets wants out? Well then, they can build ships and fight past my sphere's weapon platforms. I'd love to see that in tactical combat -- instead of the space background, a panoramic view of the planet surface.

Oh well, for SEIX I guess.
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