Re: Making the Armageddon God
The problem is that your SuperPretender can still only cast one ritual/forge one item/attack one province per turn, or cast one spell/round in combat. This is why it is better to have several specialists, like arcosephale's mystics, each with high magical ability in one or two paths, rather than one uber Rainbow Mage. You can also load the specialist with the boosters specific to his specialist school, whereas your Rainbow mage won't have enough equipment slots for all the boosters he could potentially use.
Trying to get three level 9 blessings for your sacred troops might be worth it in the long run, otherwise your pretender would only be paying off in small, quickly resolved games. And even then, since you wouldn't have much time to research the high level spells, a melee SuperCombatant would no doubt work just as well.
For spellcasting fun, you would probably do better to have a pretender capable of casting Wish with a few astral boosters like the crystal coin, then hunt for astral sites and build clams until your pretender can "Magic power" wish his or her way to magical supremacy.
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Thtrap it to the bench and put a good thick bolt of lightning through it, that'th our motto. That'th how you tetht thomething!
- Igor
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