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  #11  
Old February 6th, 2004, 12:17 AM
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Default Re: The Summoned Creature Quick Reference

Quote:
Originally posted by Zen:
Does everyone like the format of the MIQR as far as path and school requirements?

Or is there an easier way to do it that people feel would fit how they think about it?
The MIQR is fine -- for a .pdf.

A few days ago I created an Excel .xls file that lists all the summonables and their stats. (I laboriously jotted down the info from the Pythium unitview game.) Just stats, not their special attributes (such as need not eat, survivals, etc.). A spreadsheet is great because I can re-sort by ID, or alphabetically, or by whatever other column I need to for most convenience. While Excel is Windows-only, OpenOffice is cross-platform and will read/write the files just fine.

As I said, the MIQR is great, but it'd've been even more useful as a spreadsheet.
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  #12  
Old February 6th, 2004, 12:19 AM

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Default Re: The Summoned Creature Quick Reference

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Originally posted by Gandalf Parker:
I think the tactics and strategy involving summoned creatures is seperate from thinking about what spells to cast. I would vote for a seperate "summoning" reference.

If that seems small then maybe it could be "spells cast in the lab" to include globals and such. That way the other one can be combat spells. You would use the reference for when thinking about scripting your commanders in combat.
You know Gandy, the more I think about it I could probably put together a seperate Ritual spell list in virtually no time. Things like how much Purgatory bLasts undead and what can and can't be Wind Ride'd is all good information. I think I'll make one the "Summoned Creatures Quick Reference" and the "Ritual Quick Reference" and I can either stick them together in the same file, or seperate them.
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  #13  
Old February 6th, 2004, 12:21 AM
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Default Re: The Summoned Creature Quick Reference

Separate is best.

As for organization...

I would go by increasing research level, and note the path (conjuration, blood, etc) within the "Level 7 Summons" Category.
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  #14  
Old February 6th, 2004, 12:21 AM
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Default Re: The Summoned Creature Quick Reference

Make the RQR a separate file.
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  #15  
Old February 6th, 2004, 12:27 AM

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Default Re: The Summoned Creature Quick Reference

Quote:
Originally posted by Arryn:
A few days ago I created an Excel .xls file that lists all the summonables and their stats. (I laboriously jotted down the info from the Pythium unitview game.)
That Unitview is slightly off, they edited some stuff from the Demo when that particular game was made. So you might want to look through it a little more

Quote:
While Excel is Windows-only, OpenOffice is cross-platform and will read/write the files just fine.

As I said, the MIQR is great, but it'd've been even more useful as a spreadsheet.
I have the MIQR in a spreadsheet, if anyone would like it they can send me an email at moebius at cableone dot net . It's currently in Excel but if I can find Openoffice I'll convert it.

The reason that the MIQR was placed in a PDF was for it's printer friendly Version. While being able to Alt-tab is nice, some people just like things printed out and helpful for newbies in that fashion.

[ February 05, 2004, 23:05: Message edited by: Zen ]
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  #16  
Old February 6th, 2004, 12:29 AM
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Default Re: The Summoned Creature Quick Reference

The only problem I have is how to calculate upkeep. Is there an easy way to see how much you pay for a summoned unit?
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  #17  
Old February 6th, 2004, 12:34 AM

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Default Re: The Summoned Creature Quick Reference

Keep only one province, no Growth. Cast a spell and check your income. If no effects have changed it, you'll be able to tell it's upkeep cost
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  #18  
Old February 6th, 2004, 12:48 AM
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Default Re: The Summoned Creature Quick Reference

Quote:
Originally posted by Zen:
Keep only one province, no Growth. Cast a spell and check your income. If no effects have changed it, you'll be able to tell it's upkeep cost
Wait, why don't i just see if my upkeep increases? *doh*

[ February 05, 2004, 22:50: Message edited by: Argitoth ]
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  #19  
Old February 6th, 2004, 03:53 AM

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Default Re: The Summoned Creature Quick Reference

Just a quick follow up on the MIQR since I'm updating it for anyone who knows.

Does anyone know of any items that are not listed below that are Wish only items? I've provided their other information if anyone has any spaces that might not be filled. I have all the resistances and base information like protection, defense, damage, etc.

Sun Sword Gone Berserk (+1), x3 Damage vs undead/demon, On Hit: Area 1 Holy Pyre Cause Lesser Fear (-3), Hero: Solaris

Hammer of the Cyclops* +50% Forge Bonus, Hero: Polyperchon

The Admiral's Sword AP, On Hit: Curse, Cause Fear (+0), Hero: Admiral Torgrin

Sun Shield Awe (+0), Hero: Solaris

Crown of Katafagus Cause Fear (+0), 1 Mummy/turn, +1 Death, Cursed, Hero: Katafagus

Sun Helmet Awe (+0), Hero: Solaris

Greenstone Armor Hero: Bogus

Sun Armor Awe (+2), Hero: Solaris

Robe of the Sorceress +1 Astral, Nature, Death, Blood, Hero: Satina

Vial of Frozen Tears +1 Water, +1 Death Hero: Starke

Precious +4 Att, +4 Str Hero: Bogus
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  #20  
Old February 6th, 2004, 03:59 AM
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Default Re: The Summoned Creature Quick Reference

Try wishing for the "Keyboard of Johan"...
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