|
|
|
|
|
February 5th, 2004, 05:49 PM
|
|
Lieutenant Colonel
|
|
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Rigor Mortis and Darkness?
Quote:
Originally posted by LordArioch:
Neither Arryn nor myself were bashing you, Argi.
|
Don't worry, I can take a joke, unlike SOME PEOPLE, don't want to mention any names...
[ February 05, 2004, 21:01: Message edited by: Argitoth ]
|
February 6th, 2004, 02:18 AM
|
|
Lieutenant Colonel
|
|
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Rigor Mortis and Darkness?
Quote:
Originally posted by Sunray_be:
Never tried Darkness but if all non-undead units are blinded, that seems a good point for the undeads. Hard to kill even a skeleton with zero attack, defense and precision...
Rigor Mortis is more random, for what I've seen, black clouds hit about 10% of the battlefield every round and cause 5-40 fatigue points each. MR offers no protection. Not bad.
Cheers
|
thanks....
ok, im abandoning this thread.
[ February 05, 2004, 12:19: Message edited by: Argitoth ]
|
February 6th, 2004, 02:55 AM
|
|
Lieutenant Colonel
|
|
Join Date: Oct 2003
Location: Gilbert, AZ
Posts: 1,375
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: Rigor Mortis and Darkness?
Quote:
Originally posted by IKerensky:
"Dey R Spells, DUh !"
*extract from the Troll's All you want to know about spell without having to open a game manual and while explicitely soliciting a bashing from every people with trollick instinct on an internet forum usually quite user friendly, tome II*
|
OH HEY!!! I just got what you ment by that. Those spells really don't have good descriptions though.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|