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November 29th, 2003, 12:07 AM
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General
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Join Date: Aug 2003
Location: Sweden
Posts: 4,463
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Thanked 92 Times in 43 Posts
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Re: Maps you want others to Make (edited subj)
Quote:
Originally posted by Gandalf Parker:
quote: Originally posted by Pocus:
what, only 500 provinces, in old hard coded fashion???
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Yep 500 provinces and 20 neighbors each. With the mandatory terrain commands thats alot of lines. I hope there isnt an upper limit on .map file size since I was up to adding a dozen lines for each province with my scripts.
Also apparently something like only 27 maps can be listed for selection. Max nbr of maps are now 5 times higher. Do you really need more than 500 provinces or 20 neighbours?
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November 29th, 2003, 12:51 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Maps you want others to Make (edited subj)
[quote]Originally posted by Kristoffer O:
quote: Originally posted by Gandalf Parker:
Quote:
Also apparently something like only 27 maps can be listed for selection.
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Max nbr of maps are now 5 times higher.
Thanks Kristoffer, I really appreciate that. Ive also found that apparently either -T (text mode) or the --mapfile switch keeps the max number of maps from being a problem. I was able to start a game with the 39th map on the list if I specify it on the command line when I start the game. That will work fine for scripting.
Once a game is started can the map can be deleted from the host maps directory? I still have a vision of tossing random generated maps in and starting games from a web interface. I figure I can have 100 games running at once. I know that sounds like alot to people reading here but games can Last for months so if you wanted to always have a game open for signups then you would need alot of games.
Quote:
Do you really need more than 500 provinces or 20 neighbours?
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Your asking ME? Of course I do. (no not really I guess). Do you think there is going to be a limit I will run into on the size of a .map file? You KNOW I can hit that limit if there is one.
[ November 28, 2003, 22:52: Message edited by: Gandalf Parker ]
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December 3rd, 2003, 05:17 AM
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Private
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Join Date: Nov 2003
Location: Cleveland, OH USA
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Re: Maps you want others to Make (edited subj)
Well I'd like to see some kind soul with more talent & less laziness than myself come up with some maps based on popular alternate realities: Middle Earth of course, maybe the Young Kingdoms, Glorantha, Dying Earth, or anything really (if anyone's even heard of the Last 3?)
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December 3rd, 2003, 08:03 AM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: Maps you want others to Make (edited subj)
Quote:
Originally posted by Kristoffer O:
quote: Originally posted by Pocus:
what, only 500 provinces, in old hard coded fashion???
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Max nbr of maps are now 5 times higher. Do you really need more than 500 provinces or 20 neighbours? Just teasing you. Practically I dont think we will reach 500 provinces.
if you could implement one way neighbor, now that would be cool. I could add timed renforcements with that.
[ December 03, 2003, 06:05: Message edited by: Pocus ]
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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December 4th, 2003, 02:46 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: Maps you want others to Make (edited subj)
Pocus,
When will you make a Dom2 Version of the Melnibon� map ?
I would really enjoy some "multi planar" maps as Gandalf spoke of, like Dom1 Hollow world was.
I'd also be interested in Dom2 Version of some other good'ol dom1 maps : Cirlani, RealmWars.
Is there a simple method to convert Dom1 maps to Dom2 ? I suppose the tga has to be redone, and I have absolutely *no* skill or talent for that ..
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