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  #11  
Old November 17th, 2003, 07:14 AM
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Default Re: What is the lowest you can go with dominion?

I was going to try to do that with Vanheim and the stealthy Odin-like Allfather pretender in Doms I against the AI, though with a medium dominion. However, so far (game still in progress from time to time), I practically never used the stealth - I had barely made a decent foothold around my capital when I started getting overwhelmed by attacks from Man, Pythium, and Marignon, and was beaten down to two provinces. Particularly bad were the bunches of ethereal summons they were using, until I forged a few Elf Bane axes and some nice armor, and sent the Allfather and some others out to smash them. I just managed to regain my 1-2 provinces around my capital. I think maybe it's a bit hard to infiltrate when you have as many strong AI's as I have in that game.

Lots of fun anyway, though. Especially seeing the Allfather and another hero chop their way through masses of Summer Lions.

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  #12  
Old November 17th, 2003, 01:02 PM

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Default Re: What is the lowest you can go with dominion?

Quote:
Originally posted by Kristoffer O:
quote:
Originally posted by Chris Byler:


Also, I don't know how it works with Mictlan, but it may be that their god's dominion strength has almost no effect (since their prophet and temples don't radiate like other nations). If they depend on sacrifices for all their dominion, then it doesn't matter what their dominion strength is unless the effectiveness of sacrifice is linked to the god's dominion strength.
Every sacrificed slave is as effective as one temple. Thus dominion 5 gives you a 50 % chance of getting an increase from a single slave.
hey you realize you unveiled at Last this blood sacrifice formula ? I remember in doms 1 I sacrified 39 slaves as Abysia in a single spot, because I didnt knew how much I needed. I think it was overkill
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  #13  
Old November 17th, 2003, 09:41 PM
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Default Re: What is the lowest you can go with dominion?

Quote:
Originally posted by Truper:
You do want to be somewhat careful with your dominion. In Dom 1, I set up a game against all the ai on The Old World map - the largest. Imagine my surprise when I got the "the god of Arco is permanently banished because his dominion doesn't touch a single province" message on turn *two*!!
In Dom 1 there were events that weren't restricted to turn 3 and onwards. This is no longer a problem.
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  #14  
Old November 17th, 2003, 09:42 PM
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Default Re: What is the lowest you can go with dominion?

Quote:
Originally posted by Pocus:
quote:
Originally posted by Kristoffer O:
quote:
Originally posted by Chris Byler:


Also, I don't know how it works with Mictlan, but it may be that their god's dominion strength has almost no effect (since their prophet and temples don't radiate like other nations). If they depend on sacrifices for all their dominion, then it doesn't matter what their dominion strength is unless the effectiveness of sacrifice is linked to the god's dominion strength.
Every sacrificed slave is as effective as one temple. Thus dominion 5 gives you a 50 % chance of getting an increase from a single slave.
hey you realize you unveiled at Last this blood sacrifice formula ? I remember in doms 1 I sacrified 39 slaves as Abysia in a single spot, because I didnt knew how much I needed. I think it was overkill

Dom 1 blood sacrifices worked differently and wasnt very powerful. More like a preach with a high level priest.
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  #15  
Old November 18th, 2003, 02:52 AM

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Default Re: What is the lowest you can go with dominion?

Lowest dominion I ever won with was 1 on Old world, Ulm, all nations, all AI set to impossible, max province strength, extra points from lack of dominion into a strong rainbow mage. That was a _great_ game. Lots of hanging on by the skin of your teeth, summoned critter mobs from hell (ie huge battles with 2000 plus on each side), running away like mad to keep my pretender out of combat.

The trick, as much as there is a trick to anything with as many variables as dom, is to focus on raising your dominion every chance you get (ie temple in every territory, high province defence, preaching in every province with a swarm of crappy priests). Also, get conjuration high as soon as possible. You want summon leaders that can make minions, not one shot summons that create a finite set of strong criters (ie summer lions). The summer lions are needed at the begining for surving until conjuration 7, but shouldn't be used much afterwards. Also, don't waste gems in this sort of game with spell searching, move your pretender to search (I mentioned a strong rainbow mage . All of your gems need to go into summoning criters. Your gold once you hit your stride goes into funding your swarm of crappy priest groupies (in the end game I was moving around stacks of 100+ rank two priests) and buying province defense (to keep the AI from using it's random swarm rampage attack on you).

Another thing about this sort of game is that you end up really paying attention to the other prenteder's dominions. When I play a low dominion game I end up in the end game having special purpose armies depending on the dominion of the pretender I'm attacking (ie cold resistant, heat resistant, don't need food, etc.).

Well, enough rambling
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