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  #11  
Old November 6th, 2003, 12:30 AM

King Lear King Lear is offline
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Default Re: DOMII PBEM game update

To all of you who have so patiently waited, we near the beginning. The game did go forward, albiet earlier than we had intended, and the consequence was a lack of an Abysian player. We obvioulsy have two options: 1) Continue with the game as it is, or 2) Restart it again, and get the full entourage back in. The choice is up to you.

And next time i'll make sure to check that box preventing other clients =) from pushing start.

So, make your decision, and post a reply. If you want to go ahead and take your turn, the server should be running tonight. if you have trouble, let me know.
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  #12  
Old November 6th, 2003, 01:25 AM

trebuchet trebuchet is offline
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Default Re: DOMII PBEM game update

I am sort of anxious to get started, but then again it might be advantageous to restart with the whole crew and then have a quickhost session on Friday or Saturday to get through the first several turns.

I have no problem with either route, so I'll vote "no preference".
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  #13  
Old November 6th, 2003, 07:50 AM
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Default Re: DOMII PBEM game update

Who was the abysia player? If they post that they want to play, I vote for a restart. (it being my mistake). Otherwise let's play.
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  #14  
Old November 6th, 2003, 08:05 AM

King Lear King Lear is offline
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Default Re: DOMII PBEM game update

So, basically if you want to play Abysia, and were hoping to, go ahead and post something and we'll get you in. Everyone else, you can go ahead and do your first turn if you want. The new IP for this week is 129.116.46.17, and port remains 2003.
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  #15  
Old November 6th, 2003, 06:31 PM

trebuchet trebuchet is offline
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Default Re: DOMII PBEM game update

I tried Last night and this morning and couldn't get in. Perhaps your IP has changed?
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  #16  
Old November 7th, 2003, 07:40 AM
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Default Re: DOMII PBEM game update

I also am having trouble connecting
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  #17  
Old November 7th, 2003, 11:10 PM

King Lear King Lear is offline
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Default Re: DOMII PBEM game update

sorry bout that. It should be back up. If for some reason its not, it means i have one of my graphics programs rendering something for class, or i'm playing something else and need all the memory i can get. So, if for some reason you cannot connect but you're ready to send in orders, you can send the file to me at [email protected]

what fun!
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  #18  
Old November 8th, 2003, 04:48 AM

trebuchet trebuchet is offline
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Default Re: DOMII PBEM game update

Just as an experiment, would someone mind trying to connect to XXX.XXX.XXX.XXX port 2012?

I have a game waiting there, mainly I want to see if it works and if people can connect; if so, then I'm willing to host a game there (in addition to the one already going on). My machine is pretty stable and the IP won't change. The only question is whether people can get through.

(Removed IP)

[ November 11, 2003, 17:45: Message edited by: trebuchet ]
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  #19  
Old November 8th, 2003, 08:37 AM
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Default Re: DOMII PBEM game update

Quote:
Originally posted by trebuchet:
Just as an experiment, would someone mind trying to connect to XXX.XXX.XXX.XXX port XXX?

I have a game waiting there, mainly I want to see if it works and if people can connect; if so, then I'm willing to host a game there (in addition to the one already going on). My machine is pretty stable and the IP won't change. The only question is whether people can get through.
After my initial failure (OK, I entered the port wrong ) it seems to work OK.

Edited out the quoted IP/port numbers

[ November 11, 2003, 21:37: Message edited by: PhilD ]
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  #20  
Old November 8th, 2003, 09:43 AM

King Lear King Lear is offline
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Default Re: DOMII PBEM game update

I think that setting it up on your server shall be a better idea. I've been having some unexpected problems with my platform, so sorry bout that guys. Oh, and would you go ahead and re-set the Abysia player. One of my friends jumped in, and then decided that he couldn't play. Sorry to everyone who was playing over in the previous game.
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