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  #11  
Old November 2nd, 2003, 11:14 PM

LordArioch LordArioch is offline
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Default Re: DomII Library

I put together a Machaka unit database. I'll email it to you, Sunray.
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  #12  
Old November 3rd, 2003, 12:49 AM
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Kristoffer O Kristoffer O is offline
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Default Re: DomII Library

Quote:
Originally posted by Jasper:
One thing to watch out for is that the stats you get when actually designing a Pretender can be different from what you see before starting.

For example the Moloch says it has Fire 2 and paths costing 50, but once you start you see it has Fire 3 and paths costing 70.
Thats a bug. Shame on you not to tell us
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  #13  
Old November 3rd, 2003, 01:10 AM
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Default Re: DomII Library

I'll put together the unit list for C'tis.
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  #14  
Old November 3rd, 2003, 02:21 AM

Chris Byler Chris Byler is offline
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Default Re: DomII Library

Quote:
Originally posted by Kristoffer O:
quote:
Originally posted by Jasper:
One thing to watch out for is that the stats you get when actually designing a Pretender can be different from what you see before starting.

For example the Moloch says it has Fire 2 and paths costing 50, but once you start you see it has Fire 3 and paths costing 70.
Thats a bug. Shame on you not to tell us
Which one is it supposed to have?

Starting at Fire 3 will save you a lot more points than a 20 point difference in path cost, if you want any significant level of Fire (6+) and aren't buying a lot of new paths (like no more than 2 - and who buys more than 2 new paths for something with a high new path cost?).
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People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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  #15  
Old November 3rd, 2003, 02:27 AM

Keir Maxwell Keir Maxwell is offline
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Default Re: DomII Library

Quote:
Originally posted by Sunray_be:
I've laid the first stone of my new domII library.
Way to go Sunray and all those participating!
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  #16  
Old November 3rd, 2003, 10:11 AM

Jasper Jasper is offline
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Default Re: DomII Library

Quote:
Originally posted by Kristoffer O:
quote:
Originally posted by Jasper:
One thing to watch out for is that the stats you get when actually designing a Pretender can be different from what you see before starting.

For example the Moloch says it has Fire 2 and paths costing 50, but once you start you see it has Fire 3 and paths costing 70.
Thats a bug. Shame on you not to tell us
I thought I was? ;-) I figured posting it to this thread would kill 2 birds with one stone.
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  #17  
Old November 3rd, 2003, 05:05 PM

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Default Re: DomII Library

Thank you all for your Messages. Machaka is now available, thanks to LordArioch. Alex made a new scenario and Pocus found the tactical details of all forts. I made the file for Jotun (Iron Woods). And, yes, any contribution is welcome (I count on PDF for Arco, Alneyan for Abysia and Josh_F for Ctis) . TIA guys.
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  #18  
Old November 13th, 2003, 12:20 PM

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Default Re: DomII Library

Humer suggested -then made- several changes to the pretender file. Alneyan sent a new DB for Abysia (only Ulm is missing now). And I made some corrections to my Jotun DB...
http://www.freewebs.com/sunray_dom2
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  #19  
Old November 13th, 2003, 04:09 PM
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apoger apoger is offline
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Default Re: DomII Library

Also I made some corrections to the Unit View scenario, which has been updated on Sunray's site.

If anyone finds any other errors, please let me know. I'll fix them ASAP.
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  #20  
Old November 18th, 2003, 01:26 PM

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Default Re: DomII Library

Some more stuff. I changed the Jotun list, using abbreviations for all the special abilities. Added a new Ulm DB, using abbreviations too. Added a FAQ list, well, something technical. Improved the magic sites list, using mostly the dom1 list (but I added some of the new sites as well). If you find any mistake, please let me know ...
http://www.freewebs.com/sunray_dom2

[ November 18, 2003, 11:27: Message edited by: Sunray_be ]
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