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  #11  
Old September 30th, 2003, 10:39 PM
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Default Re: What are your most wanted features in Doms II

Reduced friendly fire casualties wasn't on the list.
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  #12  
Old October 1st, 2003, 01:04 AM

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Default Re: What are your most wanted features in Doms II

Hi Pocus, we totally agree ... (we've been 2 to vote)
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  #13  
Old October 1st, 2003, 01:58 AM

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Default Re: What are your most wanted features in Doms II

10 votes, and already there is a big trend
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  #14  
Old October 1st, 2003, 02:40 AM

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Default Re: What are your most wanted features in Doms II

Quote:
Originally posted by PvK:
Reduced friendly fire casualties wasn't on the list.
Already in the mix. There was a patch during beta testing that cut down the number of friendly fire casualties by a tremendous degree.
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  #15  
Old October 1st, 2003, 07:11 AM

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Default Re: What are your most wanted features in Doms II

Hi fellow warriors ,im new to dom 2.I enjoy games like HOMM & ROTK, Ive downloaded Dom 1 Its a great game. What features i want in Dom 2 are;

#1 Castle upgrades expansion and add-ons . Like HOMM.
#2 Option to controll Only my god in battle with unites .Feel.
In Dom 1 i feel giving orders to comds is like, Well (rolling the dice cross your fingers) JITTERS.
I had a enemy come at me with 150 unites of (souless long dead) skeltons etc. attacking my castle of 50 unites including god.( Reminds me of LOTR the 2 towers battle. Which i lost the defending castle by a mere 40 enemy unites.
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  #16  
Old October 3rd, 2003, 02:27 PM

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Default Re: What are your most wanted features in Doms II

bump 23 replies
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  #17  
Old October 3rd, 2003, 11:42 PM

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Default Re: What are your most wanted features in Doms II

POCUS; MY MOST WANTED features from playing Dom1 to go in Dom2 are;
(A) A DUEL > one on one between commanders??.side screen view show. loser is captured or killed in Duel, as well as any item loser has.Winner commander gets extra star medal.
(b) Diplomsy screen > a way to talk negotiate.peace for # of turns. with money.
(c) Diplomsy screen > AI anger attitude.
(D) Theme specific Heroes.
(E) A Stratigie order > in battle of No unite Retreat.
Tell me whatda you think of these ideas? ?.
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  #18  
Old October 3rd, 2003, 11:57 PM
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Default Re: What are your most wanted features in Doms II

Quote:
Originally posted by HEMAN:
POCUS; MY MOST WANTED features from playing Dom1 to go in Dom2 are;
(A) A DUEL > one on one between commanders??.side screen view show. loser is captured or killed in Duel, as well as any item loser has.Winner commander gets extra star medal.
(b) Diplomsy screen > a way to talk negotiate.peace for # of turns. with money.
(c) Diplomsy screen > AI anger attitude.
(D) Theme specific Heroes.
(E) A Stratigie order > in battle of No unite Retreat.
Tell me whatda you think of these ideas? ?.
A - there is such a thing - it's called arena death match - winner gets a special weapon and lots of experience

B - there is a way to communicate in game with human players, and trade items, gems, money

C - yeah, there's been a lot of talk about this one�

D - we will have this, according to a recent post by Johan

E - I don't really understand what you're saying here�
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  #19  
Old October 4th, 2003, 01:09 AM

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Default Re: What are your most wanted features in Doms II

E) A Stratigie order > in battle of No unite Retreat( NO routed). a choice in battle order menu to Select. Example . i would have in the begining 20 unites in battle, enemy hits my troops with spell twice, no losses, and then my troops will run away. While the enemy would have 5 illithids unites left and they are still attacking my forces on the run??.Wouldnt common since say to troops if i have more numbers ,shouldnt troops get a boost in morale, to keep fighting???.

Note; the 2 enemy spells are a black ring & a green tear drop.i forgot the names.

[ October 04, 2003, 00:11: Message edited by: HEMAN ]
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  #20  
Old October 4th, 2003, 05:39 AM

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Default Re: What are your most wanted features in Doms II

Sorry to do this, but its driving me nuts...

Its not 'unites' its units...

As to your suggestion (or complaint, can't quite tell...) E. Its the entire point of moral that you can't force units not to retreat. If you really want that go for mindless troops, or get some priets that can restore moral during the battle.
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