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  #11  
Old July 21st, 2004, 03:29 PM
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Default Re: Phosna Refit

Awesome looking set! I look forward to seeing the rest when it comes out.

[ July 21, 2004, 14:29: Message edited by: Ragnarok ]
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Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
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  #12  
Old July 21st, 2004, 05:34 PM
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Default Re: Phosna Refit

Very very nice. Will be great to behold the completion of the set. Are they a carnivore plant type or more like the Floral Empire?
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  #13  
Old July 21st, 2004, 05:59 PM

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Default Re: Phosna Refit

Using the old set as fighters is an interesting idea. If i lose inspiration that would be one of my backup plans. And as for the "unusual" similarites of my ship, that is entirely dependant on the viewer and i cannot emphasise enough how unintentional it was.

Anywho, the Phosna are very similar to the United Flora. Phosna are super peaceful and serene. Unless you mess with the environment. Then they become evironmental extremists and will kill you for even suggesting to burn a forest. Not to mention they are very religious. Shipset will be finished as soon as possible. However, it will not be neo-standard. I ran out of ideas for the ships. sorry.

Sorry about the Eneron not being completed. My computer crashed and I was never able to, eh, "aquire" the use of that modeler. My current modeler is incompatible with my old files so no finishing for them. They could be next in line for a refit, however.
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  #14  
Old July 21st, 2004, 06:05 PM

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Default Re: Phosna Refit

Here is the Phosna race emblem:



[ July 21, 2004, 17:07: Message edited by: Kevin Arisa ]
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  #15  
Old July 21st, 2004, 06:32 PM
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Default Re: Phosna Refit

Mmmmmmm, tomatoes.
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  #16  
Old July 21st, 2004, 07:08 PM

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Default Re: Phosna Refit

Amazing how this topic has gone from A new shipset to penises, back to shipset and race emblem, and now we are starting on food
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  #17  
Old July 21st, 2004, 07:17 PM
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Default Re: Phosna Refit

Quote:
Originally posted by DeadZone:
Amazing how this topic has gone from A new shipset to penises, back to shipset and race emblem, and now we are starting on food
Is it really that amazing when you consider the core of people we have here?

But back on topic...What program are you using to create these sets? I still cannot get over how much detail is in them. Keep up the great work!
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Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
Reply With Quote
  #18  
Old July 21st, 2004, 07:50 PM

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Default Re: Phosna Refit

I am using Rhino 3D. I like it because it is really easy to use. My models really aren't all that special. I can think of a lot of other shipsets with more detail than mine. I think that most of the detail is actually coming from the textures. In these models I am actually using textures from real vegetables. Tomatoes, zucchini, cucumber, clover, tree bark, cantelope, etc. It really brings out the veggie-ness in the models.
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  #19  
Old July 21st, 2004, 07:58 PM
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Default Re: Phosna Refit

They mean it looks like a penis.


Looks good otherwise.
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  #20  
Old July 21st, 2004, 08:22 PM
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Default Re: Phosna Refit

Quote:
Originally posted by Kevin Arisa:
I am using Rhino 3D.
Ahh ok, I have the trial Version to that at home. I haven't used it in along time but I remember that I loved it but never could bring myself to shell out that much cash when it would just be for horsing around with stuff. Eventually I may buy it though.
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Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
Reply With Quote
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