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June 18th, 2004, 06:50 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Re: Space Food Empires!
Trust me, that's not insane. I'm kind of an expert on insane or not. Insane is when you start tapping nearby objects constantly because you think it'll give you good luck.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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June 18th, 2004, 02:12 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Re: Space Food Empires!
OK then, maybe you could explain... I thought pumpkins were fat-free, so why do they have Hyper-Lipid drives?
Quote:
Originally posted by Captain Kwok:
In an ironic twist to the whole story, I now work at a major food ingredients manufacturer and developer so I've been able to incorporate all sorts of stuff that I never would have thought of before. I'm also a geeky science student majoring in biology/chemistry so I've tried to incorporate some of that into the mod as well.
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The Ed draws near! What dost thou deaux?
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June 18th, 2004, 03:38 PM
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Sergeant
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Join Date: Jun 2003
Location: Coruscant
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Re: Space Food Empires!
*cough* me as beta tester *cough*
Just being funny. I am very happy about the mod. I was about to email you on what happened to it. I maybe jumping the gun here but...
The award for best Space Empires 4 MOD idea goes to...
Catain Kwok for "Space Food Empires"!
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Good help is so hard to murder these days.
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June 18th, 2004, 04:04 PM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: Space Food Empires!
FOOOOOOOOOOOOD FIIIIIGHT!
Looks to be a great Mod, Kwok!
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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June 18th, 2004, 05:26 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
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Re: Space Food Empires!
Quote:
Originally posted by Ed Kolis:
OK then, maybe you could explain... I thought pumpkins were fat-free, so why do they have Hyper-Lipid drives?
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Ah. Pumpkins may not be composed of fat, but they certainly can utilize fats for propulsion.
The propulsion system itself is interesting and is more or less based on actually catabolic effenciency. Proteins and Carbs produce about the same amount of energy per gram, but proteins generate more "pollution", hence why proteins are the lowest available engine. Carbs are plentiful and easily broken down so I made them the most extensive engine available. Fats provide lots of energy per gram so I made them the top of the propulsion tree.
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June 18th, 2004, 10:24 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: Space Food Empires!
what about nuts?
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 18th, 2004, 10:30 PM
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Brigadier General
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Join Date: Dec 2001
Posts: 1,859
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Re: Space Food Empires!
Quote:
Originally posted by Captain Kwok:
The propulsion system itself is interesting and is more or less based on actually catabolic effenciency. Proteins and Carbs produce about the same amount of energy per gram, but proteins generate more "pollution", hence why proteins are the lowest available engine. Carbs are plentiful and easily broken down so I made them the most extensive engine available. Fats provide lots of energy per gram so I made them the top of the propulsion tree.
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I don't suppose you won't make an "Atkin's Diet" racial trait?
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Download Sev Today! --- Download BOB and SOCk today too! --- Thanks to Fyron and Trooper for hosting.
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June 19th, 2004, 02:37 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
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Re: Space Food Empires!
Quote:
Originally posted by TerranC:
I don't suppose you won't make an "Atkin's Diet" racial trait?
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Don't even get me started on the silliness of the Atkins diet and the current low carb craze.
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I should be posting an update tomorrow with more of the weapons listed, updates to some of the components, and adding the facilities listing.
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If you are short on browsing time, I recommend reading just the features page - that summarizes most of the major ideas incorporated into the mod.
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June 19th, 2004, 03:09 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Space Food Empires!
Hey, Ive been on the Atkins Diet all my life.
(I just didnt know it had a name)
Nahhh actually Im a carnivore.
(forget 4 basic food Groups. I eat the 4 basic food animals)
[ June 19, 2004, 02:12: Message edited by: Gandalf Parker ]
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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June 19th, 2004, 04:10 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
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Re: Space Food Empires!
Quote:
Originally posted by narf poit chez BOOM:
Top 1000 reasons to play this mod:
#1: Saying to another player: 'If you can't take the heat, get out of the kitchen.'
Ain't nobody gonna beat that.
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#2: Except me: 'The frying pan or the fire. Choose.'
[ June 19, 2004, 03:15: Message edited by: narf poit chez BOOM ]
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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