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  #11  
Old July 14th, 2004, 07:41 PM
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Default Re: Modding Questions, Answers, & Ideas.

AI Design Cheat Sheet
Basic Modding Tutorial 1
Basic Modding Tutorial 2

[ July 14, 2004, 18:41: Message edited by: Atrocities ]
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  #12  
Old July 27th, 2004, 08:48 PM
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Default Re: Modding Questions, Answers, & Ideas.

Dicussion on AI and Ship Construction
Adding new ships and getting ai to use
Discussion about changing weapon target list
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  #13  
Old August 8th, 2004, 02:59 AM
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Default Re: Modding Questions, Answers, & Ideas.

Bump. I would like to keep this near the top for a day or so.
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  #14  
Old August 8th, 2004, 04:22 AM
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Default Re: Modding Questions, Answers, & Ideas.

As you are most likely aware by now all of the linked to threads in this topic are now bad. I am sorry for this, and I do regret it. If I had had been warned about the forum change I could have made arrangements to save the important data. However that was not the case and now we must contend with the aftermath. Please note that any modding questions will be considered important and I do hope that old threads are brought to the surface so that I can get there links and rebuild our link library, such as it was.
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  #15  
Old August 8th, 2004, 10:37 PM

Emperor Fritsch the Dense Emperor Fritsch the Dense is offline
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Default Re: Modding Questions, Answers, & Ideas.

oh man, i was just starting to dig into those....good thing i printed a few out. drat
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  #16  
Old August 9th, 2004, 01:51 AM
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Default Re: Modding Questions, Answers, & Ideas.

Just do a forum search for the title, and it should turn up the thread.
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  #17  
Old August 21st, 2004, 08:42 AM
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Default Re: Modding Questions, Answers, & Ideas.

Please post links or questions about modding in this thread.
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  #18  
Old October 24th, 2004, 08:12 PM

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Default Borg won\'t be assimilated

I'm having problems with the borg race.

I've managed to get the race to appear in the races menu.

I used winRAR to install the borg race from the SEIV Gold and added the .emp files to get the races working.

Okay? So far, so good.

Now, I wanted to install the new components and technologies which are detailed in the borg directory, but there is no TechArea or Components files. So I downloaded the file http://forum.shrapnelgames.com/newuploads/1007901835.zip and lo and behold, the TechArea and Component files were present.

Now the problem:

When I follow the instructions for installing the files (Either overwrite or add the relevant sections into the game files) and try to start, the game goes haywire, showing loads of error Messages about how such-and-such cannot be found and so on.

So what now? Do I need a patch?
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  #19  
Old October 24th, 2004, 08:17 PM
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Default Re: Borg won\'t be assimilated

Shodan_AI,

Many of those older BORG files are way out of date. Since they are seldom if ever used I sincerely doubt they have been updated for use with the Lastest Version of SE IV Gold.

I strongly suggest that you download the Star Trek Mod and update your stock files with the latest Image Mod Add-ons.

The Star Trek Mod - or - STM, can be downloaded from www.astmod.com/startrek/stm.htm
and the Image Mod Add-ons can be downloaded from www.spaceempires.net Image Mod Mirror site.

Also if you really want to use those new new Components, I will see if I can get them to work for you. Just post or email me if you have any more questions.

EDIT: Follow up

Those files that you posted a link to are for Space Empires Version 1.49. They have not been updated for use with Gold. That is why you are having problems. The Borg Varient files were originally intended for use with a mod that never really developed. Please consider just downloading the STM or even the AST mod for Star Trek play.

The differance between the AST and the STM are that the Atrocities Star Trek mod uses mostly SEIV technology with some Star Trek tech thrown in for fun. While the STM is mostly a Star Trek conVersion of the game.

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