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February 28th, 2004, 06:02 PM
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Lieutenant Colonel
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Re: Old mods and the new patch
Can anyone out there confirm or deny that DevNull 1.7 works with the new patch? I am hosting a few games with it, and would like to upgrade, but want to ensure that the game will work...
thanks,
Alarik
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February 28th, 2004, 09:18 PM
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Shrapnel Fanatic
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Re: Old mods and the new patch
All mods that work with SE4 Version 1.84 will automatically work fine with the new patch.
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February 28th, 2004, 10:13 PM
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Lieutenant Colonel
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Re: Old mods and the new patch
"automatically?"
Gads, but I'm scared of those words in contexts like this...
Quote:
Originally posted by Imperator Fyron:
All mods that work with SE4 Version 1.84 will automatically work fine with the new patch.
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February 29th, 2004, 12:15 AM
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Shrapnel Fanatic
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Re: Old mods and the new patch
Automatically, as in, if the mod worked with 1.84, it will have 0 problems working with 1.91. Install any mod designed for 1.84 into SE4 1.91, and it will work fine. Better, in fact, in many cases, due to improved hard coded AI behavior.
Additionally, MM made sure to keep savegames made with 1.84 compatible with the upgrade to 1.91. So, 1.84 savegames should work fine with 1.91 as well (once the PBW host processes the turn with 1.91, for PBW games).
[ February 28, 2004, 22:24: Message edited by: Imperator Fyron ]
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February 29th, 2004, 04:29 AM
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First Lieutenant
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Join Date: Apr 2002
Location: California
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Re: Old mods and the new patch
Quote:
Originally posted by Imperator Fyron:
All mods that work with SE4 Version 1.84 will automatically work fine with the new patch.
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Since the DevNull mod uses its own data files, you won't see any of the changes in the v1.91 Gold data files(ie, no smoothed population bonuses or destroy-on-use storm components). But other than those very few issues, a DevNull 1.70 game should run fine with v1.91 Gold.
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February 29th, 2004, 06:34 AM
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Shrapnel Fanatic
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Re: Old mods and the new patch
Spoon, for ease of reference, can you please edit your initial post to include the change to Ionic Concussion BLaster?
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February 29th, 2004, 06:43 AM
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Lieutenant Colonel
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Re: Old mods and the new patch
I really need to learn to start using the "sarcasm" tag...
thanks,
Alarik
Quote:
Originally posted by Imperator Fyron:
Automatically, as in, if the mod worked with 1.84, it will have 0 problems working with 1.91. Install any mod designed for 1.84 into SE4 1.91, and it will work fine. Better, in fact, in many cases, due to improved hard coded AI behavior.
Additionally, MM made sure to keep savegames made with 1.84 compatible with the upgrade to 1.91. So, 1.84 savegames should work fine with 1.91 as well (once the PBW host processes the turn with 1.91, for PBW games).
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[ February 29, 2004, 04:44: Message edited by: alarikf ]
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February 29th, 2004, 07:40 AM
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First Lieutenant
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Location: California
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Re: Old mods and the new patch
Quote:
Originally posted by Imperator Fyron:
Spoon, for ease of reference, can you please edit your initial post to include the change to Ionic Concussion BLaster?
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Done.
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