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February 19th, 2004, 07:52 AM
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Major
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Join Date: Aug 2000
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Re: OT - Couple of racing game demo\'s i made.
neither works for me
if you want a better development platform, try out C#, you can get a free command line compiler with the .NET platform I believe
WinForms are really neato
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When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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February 19th, 2004, 07:55 AM
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Shrapnel Fanatic
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Re: OT - Couple of racing game demo\'s i made.
no error message?
the important C question...how are the help files for C#? the ones i got with C++ VS are useless.
oh, and did you redo the config.txt to point at where you installed it?
i will have it auto-detect it's location, but at the moment, it's not the only urgent thing on my list of things to do. and i have to do the other thing before lack of sleep fries my brain.
[ February 19, 2004, 06:25: Message edited by: narf poit chez BOOM ]
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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February 19th, 2004, 08:49 AM
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Shrapnel Fanatic
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Re: OT - Couple of racing game demo\'s i made.
new update. will now auto-generate a config.txt file. if you tried it before and it didn't work, please try it again.
i'm learning something new with every update.
[ February 19, 2004, 06:49: Message edited by: narf poit chez BOOM ]
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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February 19th, 2004, 08:50 AM
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Shrapnel Fanatic
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Re: OT - Couple of racing game demo\'s i made.
Maybe you should just have some patience and wait at least a few days before complaining? Not everyone has the time to just drop whatever they are doing and play the game demo right away.
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February 19th, 2004, 09:02 AM
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Shrapnel Fanatic
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Re: OT - Couple of racing game demo\'s i made.
right, consider my impatience chastened.
i will now wait 3 days before panicking.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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February 19th, 2004, 10:36 AM
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Shrapnel Fanatic
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Re: OT - Couple of racing game demo\'s i made.
new upload uploading now, new hazard. not actually inspired by indiana jones, despite the obvious simalarity's.
i know there's at least one graphical glitch with it, it will be dealt with tommorrow.
[ February 19, 2004, 08:38: Message edited by: narf poit chez BOOM ]
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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February 20th, 2004, 08:10 AM
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Shrapnel Fanatic
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Re: OT - Couple of racing game demo\'s i made.
well, if anyone was annoyed by the terrain not always being pounded flat in a small strip, that's been fixed.
and just in case anyone missed it, Jet Racer now detects it's folder.
and here's the link, just to keep it at the top. http://www3.telus.net/funnybnz/test.html
[ February 20, 2004, 06:10: Message edited by: narf poit chez BOOM ]
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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February 20th, 2004, 06:59 PM
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Sergeant
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Re: OT - Couple of racing game demo\'s i made.
Not a bad start, Narf.
The collision detection needs to be improved for the 'Jet Racer' game. I'm able to skim through the tops of the stalagties/stalagmites (whichever refers to the one jutting from the ground).
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February 20th, 2004, 07:31 PM
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BANNED USER
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Re: OT - Couple of racing game demo\'s i made.
Stalag T ites are from the Top
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February 20th, 2004, 09:07 PM
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Shrapnel Fanatic
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Re: OT - Couple of racing game demo\'s i made.
yeah, i'm using about six contact points to see if any of them are below ground. i think about 5 more should do it.
of course, if anyone knows a more efficient method, there welcome to point it out.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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