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  #1  
Old February 12th, 2004, 09:08 PM
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Default SEV: Any info yet?

Is there any info on what will be in SEV?
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  #2  
Old February 12th, 2004, 09:15 PM
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Default Re: SEV: Any info yet?

Quote:
Originally posted by atomannj:
Is there any info on what will be in SEV?
There will be ships, stars, nebulas, storms, weapons, etc...

No, but really, you probably know about as much as the rest of us do.
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Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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  #3  
Old February 12th, 2004, 09:21 PM
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Ruatha Ruatha is offline
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Default Re: SEV: Any info yet?

Wasn't there a rumour that it would use starfury graphics.
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  #4  
Old February 12th, 2004, 09:27 PM
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Ragnarok Ragnarok is offline
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Default Re: SEV: Any info yet?

Quote:
Originally posted by Ruatha:
Wasn't there a rumour that it would use starfury graphics.
Not the graphics but the 3D engine that Starfury uses. It will mostly used for battles from what I understand; and even then only in tactical combat.
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Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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  #5  
Old February 12th, 2004, 10:05 PM
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Default Re: SEV: Any info yet?

This is what I'd like to see in this upcoming title:

-Palace/Capitals and ability to move them
-Wider range of technology/weapons
-3D ship graphics on 2D planes that are their proper size ratio
-wider range of ground forces and ground force tech(troops,tanks,air,mech,titan,marines,ect)
-strategic ground combat
-political fallout for distroying a colony with mass drivers, nuke bombs, bio weapons, ect
-racial enemies. Races that always have negative political views towards wach other. Greater chance of war between nations(Empire vs Rebel, Cylons vs Colonials, borg vs all)
-More unique racial tech
-Government types that have an effect on game play
-More politics, maybe a galactic council like MOO. Also have the ability to pull out of congress and form your own council. In addition the ability to pass laws like Galactic Civilization.
-A diplomatic station that allows the creation of galactic council. The race that creates the station first gets a political & economic bonus. Attacking and/or distroying station creates political fallout. But also ends all galactic laws.
-Improve trading of technology with cpu and human. Also improve the interface used to trade with other race.
-Add galactic credits to economy to speed up projects, purchase ships & tech,
-Civil wars. Working off the idea of using capitals. Civil War break outs should work as follows:
stage1-Each system in empire is checked if it wants to break away.
stage2-Then an appropriate number of ships join the side of the breakway systems
stage3-A state of war exists until one sides capital falls.
stage4-If capital is attacked by outside force there is a chance that the breakaway systems will join back.
stage5-once the capital is capture it's either game over or the empire is restored.
-Heroes and planetary leaders
-Improve weapon tech tree. Add more weapon types like Laser, Particle beam, anti-matter, ect. Improve weapon pros & cons. Make torpedos and missiles a viable weapon choice. Allow special weapon mounts per weapon type. [I know some of this is possible in modding but I'd like to see this in the standard game.]
-Space monster/borg like invasions that threaten everyone
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  #6  
Old February 12th, 2004, 11:06 PM
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Default Re: SEV: Any info yet?

I like your list of suggestions. Some very good points. Sounds like you play Galactic Civilizations also. I wouldn't mind seeing some if not all of those things incorporated in SEV. But it's all up to Aaron, and what he likes from our suggestions. I can't imagine being disappointed in the final product, but it may not match our expectations. Too bad we got to wait up to 2 years to find out.
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