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  #11  
Old August 23rd, 2003, 07:04 AM
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Default Re: "max . event severity" - does it work ??

Come on narf, you of all people should know what happens If You Give a Mouse a Cookie

[ August 23, 2003, 06:08: Message edited by: Jack Simth ]
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  #12  
Old August 23rd, 2003, 07:24 AM
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Default Re: "max . event severity" - does it work ??

i can take a little suger! now, gimme!

never read that book. of course, i'm a little old for it now...
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  #13  
Old August 24th, 2003, 07:19 PM
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Default Re: "max . event severity" - does it work ??

Longterm observations about 1.5 (realtime) years ago:

Quote:
- galactic peace within the first 2 years, means no events from 2400.0 until 2401.9, never.
- the master planet is NEVER affected by high and catastrophic events, just by low and medium events
Definition "master planet": The planet that is selected at game start, first cursor, means in a one homeplanet game this would be the homeplanet. In a 10 planets game, the master planet would be immune from high/catastrophic events, the other 9 could be affected, this goes along also with system events, like star explosions.
Has it changed or was it a setup with more than one homeplanet distributed over several systems?
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  #14  
Old August 24th, 2003, 08:09 PM
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Default Re: "max . event severity" - does it work ??

Umm... I have seen HWs be blown up by both planet and star destroying events, in both Gold and pre-Gold.
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  #15  
Old August 24th, 2003, 10:28 PM
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Default Re: "max . event severity" - does it work ??

Yeah. Home system and HWs can be targeted by star desroyed/planet destroyed events EXACTLY like any other colony.

This is a huge problem in Proportions/AIC mods, where "low" events have been incerted below "catastrophic" events. Basically, it makes star blowup as common as "ship lost supplies".

I edited events.txt files to rectify this problem but can not upload them now
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  #16  
Old August 24th, 2003, 10:34 PM
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Default Re: "max . event severity" - does it work ??

Quote:
Originally posted by oleg:
I edited events.txt files to rectify this problem but can not upload them now
Check out the note at the top of the New Scenerio/Mod Forum (not a post, part of the board) - You can't upload in quite the way you are used to, but you should be able to upload.
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  #17  
Old August 25th, 2003, 11:33 PM
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Default Re: "max . event severity" - does it work ??

Quote:
Originally posted by Imperator Fyron:
Umm... I have seen HWs be blown up by both planet and star destroying events, in both Gold and pre-Gold.
I don't. With multiple HW starts yes, but there was always one planet (master) never affected by high/catastrophic events. I checked this with a modded event.txt, just the 4 severities with a text popup for the severity which has taken place. Some thousand turns later, almost everything but the master HP has blown up.
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  #18  
Old August 25th, 2003, 11:42 PM
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Default Re: "max . event severity" - does it work ??

Ok... I have seen HWs blow up when it was a one planet start...
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  #19  
Old August 26th, 2003, 06:25 PM
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Default Re: "max . event severity" - does it work ??

I had the same incident (catastrophic event in a max. high game) a little while ago, but mine dealt with the "planet destroyed w/o warning" event. I am using the expanded Dracus' expanded Events.txt file. I had just figured the it was a momentary glitch and not a bug...

I am going to reorder the events in the file (low -> catastrophic) and I'll post if it happens again, but hopefully not...that was my homeworld...

(edit: I really need to finish reading a thread before replying )

[ August 26, 2003, 17:28: Message edited by: Xaren Hypr ]
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  #20  
Old August 30th, 2003, 08:19 AM
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Default Re: "max . event severity" - does it work ??

Ok, here is rearranged events.txt file for AIC:
1062224182.txt

and here is one for Proportions:
1062224304.txt
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