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  #181  
Old July 8th, 2009, 07:06 AM
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Joelz Joelz is offline
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Default Re: Ogre Kingdoms - MA Warhammer Nation - 0.7 NEW

This nation is truly awesome I can't believe what I've missed trying it this late.
By the way, do we report possible typos or bugs here? If so, I would like to notify about Gorgers description's part where it says "waprstone-laced". I believe it is suppose to say "warpstone-laced". If not, then my apologies
The Butcher hero looks great, I would prefer the one with the gnoblar.
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  #182  
Old July 8th, 2009, 07:27 AM

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Default Re: Ogre Kingdoms - MA Warhammer Nation - 0.7 NEW

Thanks Joelz, I'll fix that typo for the next version. The update they get next will be pretty substantial and change the way Ogres are played by giving them more of a midgame.

I'm glad you've enjoyed it!
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  #183  
Old July 20th, 2009, 07:28 AM

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Default Re: Ogre Kingdoms - MA Warhammer Nation - 0.7 NEW

All continues well with the Ogres. Testing shows in the next update their ability to dompush will be top tier, up there with LA Marig.

I'm working on the Mawfiends right now, who will be thuggy demons with decent fire/death magic.
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  #184  
Old July 20th, 2009, 06:23 PM

Trumanator Trumanator is offline
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Default Re: Ogre Kingdoms - MA Warhammer Nation - 0.7 NEW

What makes LA Marig so good at dom pushing, besides the H3s and inquisitors? Can they sacrifice?
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  #185  
Old July 20th, 2009, 06:52 PM

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Default Re: Ogre Kingdoms - MA Warhammer Nation - 0.7 NEW

Yep, they can.
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  #186  
Old July 23rd, 2009, 05:34 PM

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Default Re: Ogre Kingdoms - MA Warhammer Nation - 0.7 NEW

Work in progress. The mawfiend in the middle has two versions - which looks better?

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  #187  
Old July 23rd, 2009, 05:38 PM

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Default Re: Ogre Kingdoms - MA Warhammer Nation - 0.7 NEW

IMO the Mawfiend whose hands and feet are covered in blood looks the best. Plus it is just more thematic
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  #188  
Old July 23rd, 2009, 06:29 PM

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Default Re: Ogre Kingdoms - MA Warhammer Nation - 0.7 NEW

Squeamish as I am, I agree with Burn.

Looking good.
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  #189  
Old July 23rd, 2009, 06:33 PM

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Default Re: Ogre Kingdoms - MA Warhammer Nation - 0.7 NEW

Quote:
Originally Posted by Sombre View Post
Work in progress. The mawfiend in the middle has two versions - which looks better?

Dissent - One on the left is brighter, cleaner, easier to see. The build is sinister as it is.. I think the art is better without the blood.

Its a strong sprite.
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  #190  
Old July 24th, 2009, 08:51 PM

rdonj rdonj is offline
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Default Re: Ogre Kingdoms - MA Warhammer Nation - 0.7 NEW

For what it's worth I like the bloody-handed one... I'm going to agree with bandarlover also, it feels more thematic.

Although, looking at it next to a normal ogre, it seems a bit... lacking in bulk? I mean, obviously a lot of the ogre's bulkiness is in fat, but despite how nasty the mawfiend looks, it looks just a bit wimpy when put up next to an ogre.
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