.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #171  
Old April 14th, 2004, 10:47 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Star Trek, Quadrants of Conflict

Damn this game has quite the following. I cannot recall any Star Trek game in the history of this game that has had this much of a following ever. Congradulations. Now comes the hard part. keeping everyone involved and interested.

You might want to warn everyone if the need arises for a restart and that the turn files are going to be whoppers in size.



Oh, Breen intel posted below as well.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #172  
Old April 14th, 2004, 11:12 AM
Heretic's Avatar

Heretic Heretic is offline
Corporal
 
Join Date: Jun 2002
Location: Germany
Posts: 103
Thanks: 0
Thanked 0 Times in 0 Posts
Heretic is on a distinguished road
Default Re: Star Trek, Quadrants of Conflict

Atrocities: You as the master of the mod...
The federation particle fountain is good for what?

Does "mines xxx minerals" mean each of them or only mineral?

What if i build more than one of them into a ship or sat?

Thanks for any idea!
__________________
Number One! Red Alert, shields up and please escort Ensign Crusher to airlock 21, without a spacesuit!
Reply With Quote
  #173  
Old April 14th, 2004, 11:54 AM
Aiken's Avatar

Aiken Aiken is offline
Major
 
Join Date: Jan 2004
Location: Taganrog, Russia
Posts: 1,087
Thanks: 0
Thanked 0 Times in 0 Posts
Aiken is on a distinguished road
Default Re: Star Trek, Quadrants of Conflict

Thank you people, who answered my question. I appreciate your help.

And, Intimidator, please include Infiltrator intel project to my allowed intel list. So my list will look like this:

**8472**
CI 1-2
Crew Insurection.
Infiltrator.

Thanx.
Reply With Quote
  #174  
Old April 14th, 2004, 12:33 PM
Intimidator's Avatar

Intimidator Intimidator is offline
First Lieutenant
 
Join Date: Feb 2004
Location: The Netherlands
Posts: 739
Thanks: 0
Thanked 0 Times in 0 Posts
Intimidator is on a distinguished road
Default Re: Star Trek, Quadrants of Conflict

For you only Aiken
Reply With Quote
  #175  
Old April 14th, 2004, 02:47 PM
Intimidator's Avatar

Intimidator Intimidator is offline
First Lieutenant
 
Join Date: Feb 2004
Location: The Netherlands
Posts: 739
Thanks: 0
Thanked 0 Times in 0 Posts
Intimidator is on a distinguished road
Default Re: Star Trek, Quadrants of Conflict

Here is the list of races/players sofar,

Major Races: Good/Large Planet / 5000 Racial points

8472 : Aiken
Borg : Petra
Breen : Atrocities
Cardassian : Tnarg
Dominion : Renegade 13
Federation : Annika
Ferengi : Ed Kolis
Klingons : Alarikf
Orions : Tomecki
Romulans : Intimidator
Tholians : BlackRose

Minor Races: Good/Medium Planet / 2000 Racial points

Bajoran : Kiedryn
Vulcan : Dizzycow
Gorn :
Nausicaan:
Sheliak :
Kazon : Ragnorak-X
Hirogen :

But we now need to get those minors filled and chosen.
-I dropped the vaadwaur to balance it a little.(and without Voyager they are still asleep )

I want the rest in:
-The Sheliak will be put in the Gamma-quad. (for balancing)
-The Hirogen will make a nice buffer between the alpha-quad and the Borg/8472
-The Gorn and Nausicaans, positioned south of the Federation, will probably attack each other.

So still need 4 players......really don't want the AI let them play.

So a Question?

How long do we wait ?

And an other option is : let the minor-players take an extra minor race (Tnarg's idea) So the game will stay interesting for the minors. And if they take a minor race in an different Quadrant there will be NO interfering of interests !!

So Kiedryn, interested in the Hirogen. Let me know ?? And to the rest let me know what you think of this?
If anybody is against it I will drop it!!

Inti,

[ April 14, 2004, 14:25: Message edited by: Intimidator ]
Reply With Quote
  #176  
Old April 14th, 2004, 04:32 PM
Ragnarok-X's Avatar

Ragnarok-X Ragnarok-X is offline
Major General
 
Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
Thanked 18 Times in 12 Posts
Ragnarok-X is an unknown quantity at this point
Default Re: Star Trek, Quadrants of Conflict

Quote:
Originally posted by Intimidator:

And an other option is : let the minor-players take an extra minor race (Tnarg's idea) So the game will stay interesting for the minors. And if they take a minor race in an different Quadrant there will be NO interfering of interests !!

Inti,
i DEFINITLY like that idea. Just one question, i suppose you mean each minor race can choose 2 minor race traits.

What are the restrictions of the major races ? Of course just one major race trait, but are they limited to one or whatever minor race traits as well ? Maybe even no minor race traits at all ?


Atrocities: Please answer the question you were asked earlier. Is the Pirate Race tech made for the orions, or can it be choosen at free will (i guess i want to take it as kazon instead of general race tech)

TYA
Reply With Quote
  #177  
Old April 14th, 2004, 04:42 PM
Aiken's Avatar

Aiken Aiken is offline
Major
 
Join Date: Jan 2004
Location: Taganrog, Russia
Posts: 1,087
Thanks: 0
Thanked 0 Times in 0 Posts
Aiken is on a distinguished road
Default Re: Star Trek, Quadrants of Conflict

What is "minor race traits"? General Race Technology?

[ April 14, 2004, 15:42: Message edited by: aiken ]
Reply With Quote
  #178  
Old April 14th, 2004, 05:23 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Star Trek, Quadrants of Conflict

That would be what I pick, or even warrior tech if you want to spend the cash. But not my game.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #179  
Old April 14th, 2004, 05:25 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Star Trek, Quadrants of Conflict

Quote:
Originally posted by Heretic:
Atrocities: You as the master of the mod...
The federation particle fountain is good for what?

Does "mines xxx minerals" mean each of them or only mineral?

What if i build more than one of them into a ship or sat?

Thanks for any idea!
It is one of the components that CK came up with for the original mod. It is only good for minerals. It is a handy component to add to ships. This way any ship can remote mine.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #180  
Old April 14th, 2004, 05:55 PM
Intimidator's Avatar

Intimidator Intimidator is offline
First Lieutenant
 
Join Date: Feb 2004
Location: The Netherlands
Posts: 739
Thanks: 0
Thanked 0 Times in 0 Posts
Intimidator is on a distinguished road
Default Re: Star Trek, Quadrants of Conflict

Sorry you didn't understand me (sometimes I've got some problems with english, sorry)

What I meant was that the minor-players, could pick some extra minor-race to play.
So they are playing 2 minor-races, because I don't want the AI to ruine our RP.

I hope I cleared it up now !!

Inti,
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:39 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.