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April 14th, 2004, 10:47 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Star Trek, Quadrants of Conflict
Damn this game has quite the following. I cannot recall any Star Trek game in the history of this game that has had this much of a following ever. Congradulations. Now comes the hard part. keeping everyone involved and interested.
You might want to warn everyone if the need arises for a restart and that the turn files are going to be whoppers in size.
Oh, Breen intel posted below as well.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 14th, 2004, 11:12 AM
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Corporal
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Location: Germany
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Re: Star Trek, Quadrants of Conflict
Atrocities: You as the master of the mod...
The federation particle fountain is good for what?
Does "mines xxx minerals" mean each of them or only mineral?
What if i build more than one of them into a ship or sat?
Thanks for any idea!
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Number One! Red Alert, shields up and please escort Ensign Crusher to airlock 21, without a spacesuit!
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April 14th, 2004, 11:54 AM
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Major
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Join Date: Jan 2004
Location: Taganrog, Russia
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Re: Star Trek, Quadrants of Conflict
Thank you people, who answered my question. I appreciate your help.
And, Intimidator, please include Infiltrator intel project to my allowed intel list. So my list will look like this:
**8472**
CI 1-2
Crew Insurection.
Infiltrator.
Thanx.
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April 14th, 2004, 12:33 PM
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First Lieutenant
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Re: Star Trek, Quadrants of Conflict
For you only Aiken
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April 14th, 2004, 02:47 PM
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First Lieutenant
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Re: Star Trek, Quadrants of Conflict
Here is the list of races/players sofar,
Major Races: Good/Large Planet / 5000 Racial points
8472 : Aiken
Borg : Petra
Breen : Atrocities
Cardassian : Tnarg
Dominion : Renegade 13
Federation : Annika
Ferengi : Ed Kolis
Klingons : Alarikf
Orions : Tomecki
Romulans : Intimidator
Tholians : BlackRose
Minor Races: Good/Medium Planet / 2000 Racial points
Bajoran : Kiedryn
Vulcan : Dizzycow
Gorn :
Nausicaan:
Sheliak :
Kazon : Ragnorak-X
Hirogen :
But we now need to get those minors filled and chosen.
-I dropped the vaadwaur to balance it a little.(and without Voyager they are still asleep )
I want the rest in:
-The Sheliak will be put in the Gamma-quad. (for balancing)
-The Hirogen will make a nice buffer between the alpha-quad and the Borg/8472
-The Gorn and Nausicaans, positioned south of the Federation, will probably attack each other.
So still need 4 players......really don't want the AI let them play.
So a Question?
How long do we wait ?
And an other option is : let the minor-players take an extra minor race (Tnarg's idea) So the game will stay interesting for the minors. And if they take a minor race in an different Quadrant there will be NO interfering of interests !!
So Kiedryn, interested in the Hirogen. Let me know ?? And to the rest let me know what you think of this?
If anybody is against it I will drop it!!
Inti,
[ April 14, 2004, 14:25: Message edited by: Intimidator ]
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April 14th, 2004, 04:32 PM
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Major General
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Join Date: Jan 2004
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Re: Star Trek, Quadrants of Conflict
Quote:
Originally posted by Intimidator:
And an other option is : let the minor-players take an extra minor race (Tnarg's idea) So the game will stay interesting for the minors. And if they take a minor race in an different Quadrant there will be NO interfering of interests !!
Inti,
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i DEFINITLY like that idea. Just one question, i suppose you mean each minor race can choose 2 minor race traits.
What are the restrictions of the major races ? Of course just one major race trait, but are they limited to one or whatever minor race traits as well ? Maybe even no minor race traits at all ?
Atrocities: Please answer the question you were asked earlier. Is the Pirate Race tech made for the orions, or can it be choosen at free will (i guess i want to take it as kazon instead of general race tech)
TYA
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April 14th, 2004, 04:42 PM
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Major
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Join Date: Jan 2004
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Re: Star Trek, Quadrants of Conflict
What is "minor race traits"? General Race Technology?
[ April 14, 2004, 15:42: Message edited by: aiken ]
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April 14th, 2004, 05:23 PM
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Shrapnel Fanatic
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Re: Star Trek, Quadrants of Conflict
That would be what I pick, or even warrior tech if you want to spend the cash. But not my game.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 14th, 2004, 05:25 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Star Trek, Quadrants of Conflict
Quote:
Originally posted by Heretic:
Atrocities: You as the master of the mod...
The federation particle fountain is good for what?
Does "mines xxx minerals" mean each of them or only mineral?
What if i build more than one of them into a ship or sat?
Thanks for any idea!
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It is one of the components that CK came up with for the original mod. It is only good for minerals. It is a handy component to add to ships. This way any ship can remote mine.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 14th, 2004, 05:55 PM
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First Lieutenant
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Join Date: Feb 2004
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Re: Star Trek, Quadrants of Conflict
Sorry you didn't understand me (sometimes I've got some problems with english, sorry)
What I meant was that the minor-players, could pick some extra minor-race to play.
So they are playing 2 minor-races, because I don't want the AI to ruine our RP.
I hope I cleared it up now !!
Inti,
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