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  #161  
Old May 17th, 2009, 04:17 AM

Dragar Dragar is offline
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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Closed

had to give it a shot
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  #162  
Old May 17th, 2009, 08:37 AM

Unoptimized Unoptimized is offline
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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Closed

I think the ice giants will use their mulligan as well. I hear the mythical land of turn prior had me with not being sieged everywhere .
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  #163  
Old May 17th, 2009, 08:09 PM
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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Closed

Interesting. It sounds as if we are rolling back to turn 35.
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  #164  
Old May 17th, 2009, 10:14 PM

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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Closed

we can roll back 2 turns? I suppose
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  #165  
Old May 18th, 2009, 04:23 AM

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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Closed

I just noticed the hosting time after the last rollback - needs to be pushed back, most people won't even be aware of the rollback by the time it hits. I'll barely be back from work

I'm guessing it didn't reset for some reason or other
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  #166  
Old May 18th, 2009, 04:57 AM
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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Closed

I fixed the hosting time issue.

Indeed, I never expected this case to occur. I obliged mostly because Unoptimized is new to our game and may be in a tough position. I feel it really hurts me a lot in my own war with you though.
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  #167  
Old May 18th, 2009, 05:29 AM

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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Closed

I'm getting fuzzy on turn memory.. does this bring us back to the turn before our really big battle, or the turn after? If the latter I can definitely understand your frustration, exactly the wrong timing for you.

What I am finding a bit difficult/random with the mulligan system, especially with 2 turn rollback, are all the bystanders that get affected with each mulligan. I use a mulligan because of a battle with you, and a bunch of other people can either gain or lose a lot. Momentum in a war gets destroyed and your opponent didn't pay anything for it. It also slows the game a lot for those in relatively stable times when a heap of mulligans get used in short order, as they have the past several turns here
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  #168  
Old May 18th, 2009, 04:14 PM
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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Closed

I understand. The good news is that we are fast running out of mulligans. We are also fortunate to have a game with a steady and fast pace. Most games I've played wouldn't be up to turn 35 at this point. Still, I think it best to avoid back-to-back mulligans from now on.

By the way, it is now the turn where we just concluded your successful attack. So yeah, I think the mulligan favors you.
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  #169  
Old May 18th, 2009, 04:47 PM

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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Closed

I am having a deuce of a time figuring out trades and things...
can we delay things maybe 6 more hours?
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  #170  
Old May 18th, 2009, 04:53 PM
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Default Re: MilkShake - Vanilla; Multi-Age; Catan Rules; Mulligan(1) - Closed

Indeed. Personally I just dug up the 2h file from last time and modified it. If you can't do that and didn't mind the moves you made last time, you could just stale.

Edit: I updated the original post to reflect the recent usage of mulligans.
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