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August 27th, 2009, 01:26 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
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Re: Heracles - LA game, Running
agreed, need to rollback
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August 27th, 2009, 03:48 AM
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![ano's Avatar](image.php?s=fc48174e513cfd116551e8df47e73361&u=9062&dateline=1218572610) |
Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Heracles - LA game, Running
Ok then, I make a rollback and then everybody makes a slight change in his orders. If the same thing (dominions crash) happens again then we just continue with a stale.
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August 29th, 2009, 04:42 PM
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![Pelthin's Avatar](image.php?s=fc48174e513cfd116551e8df47e73361&u=10227&dateline=1244931248) |
Corporal
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Join Date: Jun 2008
Location: Ohio, USA
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Re: Heracles - LA game, Running
We lost 2 players last turn? Includeing my nemisis ULM?
What's up? I know I had a little advantage with ULM, but not that much.
Did the messed up turn drop him, or did he set to AI becasue I killed his pretender?
Just wondering what's up?
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August 29th, 2009, 04:44 PM
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![ano's Avatar](image.php?s=fc48174e513cfd116551e8df47e73361&u=9062&dateline=1218572610) |
Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
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Re: Heracles - LA game, Running
He said there's no chance for him in this game and so decided to quit. He played well but indeed he has no chance to win.
As for Ermor, I think, he described his reasons well.
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August 29th, 2009, 05:48 PM
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![Pelthin's Avatar](image.php?s=fc48174e513cfd116551e8df47e73361&u=10227&dateline=1244931248) |
Corporal
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Join Date: Jun 2008
Location: Ohio, USA
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Re: Heracles - LA game, Running
Makes sense. I haven't even begun to fight yet, however.. ![Wink](images/smilies/wink.gif)
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September 2nd, 2009, 12:34 PM
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![ano's Avatar](image.php?s=fc48174e513cfd116551e8df47e73361&u=9062&dateline=1218572610) |
Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
Thanks: 34
Thanked 59 Times in 37 Posts
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Re: Heracles - LA game, Running
Guys, I have a very busy week now so I'll most probably need something about 1,5 day pause. Not sure but quite possible
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September 3rd, 2009, 11:52 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
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Re: Heracles - LA game, Running
no problem
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September 8th, 2009, 07:58 PM
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![ano's Avatar](image.php?s=fc48174e513cfd116551e8df47e73361&u=9062&dateline=1218572610) |
Lieutenant Colonel
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Join Date: May 2007
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Thanked 59 Times in 37 Posts
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Re: Heracles - LA game, Running
Successful turn for you, Dragar. I made several major mistakes but I hope it will decide nothing in the long run.
I just wanted to say that damn AI sometimes decides not to cast a spell and casts something completely different. And this results in loss of 2 powerful SC's and more than a thousand army. If I didn't generate about 400 chariots each turn it could have been a big loss...
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September 8th, 2009, 08:29 PM
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![ano's Avatar](image.php?s=fc48174e513cfd116551e8df47e73361&u=9062&dateline=1218572610) |
Lieutenant Colonel
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Join Date: May 2007
Posts: 1,462
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Thanked 59 Times in 37 Posts
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Re: Heracles - LA game, Running
Also, after such a defeat I will definitely need some time to recover, namely 1 day extension so that I can think and plan on Saturday. Also, turn 70 seems an appropriate time to increase the hosting interval permanently.
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September 9th, 2009, 02:46 AM
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First Lieutenant
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Join Date: May 2008
Location: Perth, Western Australia
Posts: 731
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Re: Heracles - LA game, Running
wow.. i haven't checked the turn yet, had assumed I'd be whitewashed once you overwrote Arcane Nexus.. to be honest after your previous turn I had thought it was game over and didn't put much time into my last - perhaps a useful lesson in itself!
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