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August 14th, 2009, 09:06 PM
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BANNED USER
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Join Date: Mar 2009
Location: Seattle
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Re: Forge of Godhood - started
me- machaka
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August 15th, 2009, 12:10 PM
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BANNED USER
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Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
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Thanked 296 Times in 136 Posts
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Re: Forge of Godhood - started
Thanks for the extra few hours QM, much appreciated as it means I won't have to rush things. Back home now, and will try to get my turn in within the next hour or two. (after I've stuffed my face with food )
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August 16th, 2009, 05:49 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
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Thanked 17 Times in 14 Posts
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Re: Forge of Godhood - started
How is it possible that Mictlans Pretender dies twice per turn?
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August 16th, 2009, 05:52 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
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Thanked 84 Times in 46 Posts
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Re: Forge of Godhood - started
Phoenix.
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The Following User Says Thank You to Executor For This Useful Post:
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August 17th, 2009, 12:15 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
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Thanked 54 Times in 39 Posts
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Re: Forge of Godhood - started
to elaborate, in CBM the phoenix auto-casts phoenix pyre.
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August 17th, 2009, 03:09 PM
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Captain
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Join Date: Apr 2004
Location: France
Posts: 820
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Thanked 33 Times in 24 Posts
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Re: Forge of Godhood - started
T'ien Ch'i staled. Anyone heard about P3D?
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August 17th, 2009, 03:19 PM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
Posts: 792
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Thanked 45 Times in 31 Posts
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Re: Forge of Godhood - started
I wondered about taking a Phoenix after doing some testing, it's a great way to expand in this game. As long as you send it to friendly Dom it will clear defenders by exploding, with no risk of your pretender taking an early bath because of immortality. Tow the start army with it and on the few occasions the explosions don't clear the indies, there won't be much left for the grunts to mop up.
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August 17th, 2009, 05:55 PM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
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Re: Forge of Godhood - started
Quote:
Originally Posted by Agema
I wondered about taking a Phoenix after doing some testing, it's a great way to expand in this game. As long as you send it to friendly Dom it will clear defenders by exploding, with no risk of your pretender taking an early bath because of immortality. Tow the start army with it and on the few occasions the explosions don't clear the indies, there won't be much left for the grunts to mop up.
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Much along the lines of my thinking. In a game of limited magic that spell is not too shabby. As far as synergy with Mictlan... we shall see.
-ssj
__________________
"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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August 17th, 2009, 04:06 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
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Thanked 54 Times in 39 Posts
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Re: Forge of Godhood - started
no. he almost staled yesterday [technically, I think QM extended host for a bit and he got it in after the deadline; QM extended it by a 1/2 hr today too], and was last one in - he should have just submitted a draft turn right then...
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August 17th, 2009, 11:28 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
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Thanked 397 Times in 200 Posts
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Re: Forge of Godhood - started
The Council of Cardinals is shocked to see that our great and glorious Smaug was defeated by a gaggle of lowly Machacan militia! What shame we feel!
Still, our lands are secured by our static defenses, and our flagellants stand ready to inflict grevious afflictions on any who dare cross our borders. And we have put out priests to work in calling Smaug back from the underworld, and he shall soon grace us again with his presence.
-- The Marignon Council
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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