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June 6th, 2009, 03:16 PM
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National Security Advisor
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Re: Unsanity... surely this is modness! MA Mod-heavy game. Pretender design.
Okay!
Right, I believe the pretenders failing may be to do with the mod having been double length. Those of you who had problems with your pretenders (Jotunheim, C'tis and Shinuyama) should recreate them with the attached mod, then post here to say that you've done so. To do that we'll obviously need a restart, sorry.
In the attached mod I've left everything else as Gregstrom had it. Having thought about it, I've concluded it's likely that the issue only affects *starting* games, not running them. So I will temporarily alter the server's copy for the game start to remove the offending spells, then put them back after its started.
Everyone should download the attached mod in any case.
Last edited by llamabeast; June 6th, 2009 at 04:12 PM..
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June 6th, 2009, 03:19 PM
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National Security Advisor
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Re: Unsanity... surely this is modness! MA Mod-heavy game. Pretender design.
You know, I think actually everyone should resubmit their pretender, having made it afresh with the new version of the mod, since there is every chance that others of them were broken but just did not exceed the points limit.
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June 6th, 2009, 03:29 PM
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National Security Advisor
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Re: Unsanity... surely this is modness! MA Mod-heavy game. Pretender design.
So, just to be clear, because I think I may have been confusing:
1) I've unstarted the game, and everyone needs to resubmit pretenders.
2) Everyone needs to use the mod posted just above, Unsanity2 (which I will also attach to the first post) to create their pretenders.
3) Then hopefully everything should be smooth. Please get your pretenders in quickly!
Gregstrom, I hope you don't mind me taking actions without your say so, I'm just trying to be helpful in getting the game started.
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June 6th, 2009, 04:00 PM
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Major General
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Re: Unsanity... surely this is modness! MA Mod-heavy game. Pretender design.
Thanks Llama!
Still a problem thou, just downloaded the above mod and tried to recreate my pretender, was a Awake Black Dragon, its now gone back to a Grimreaper as a alternative shape, should be a death mage/necromancer. Grimreaper is obviously a bug as its too powerful.
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June 6th, 2009, 04:10 PM
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National Security Advisor
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Re: Unsanity... surely this is modness! MA Mod-heavy game. Pretender design.
Oh right, yes, whoops. Hang on and I'll reupload the mod.
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June 6th, 2009, 04:13 PM
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Re: Unsanity... surely this is modness! MA Mod-heavy game. Pretender design.
Okay, I think I've fixed it, try again.
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June 6th, 2009, 06:36 PM
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Re: Unsanity... surely this is modness! MA Mod-heavy game. Pretender design.
Quote:
Originally Posted by llamabeast
Okay, I think I've fixed it, try again.
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Yep, working ok now as the chaos mage. I think I have been able to have the same pretender as before but 1 less path in W for some reason. Wierd but there you go...
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June 6th, 2009, 06:43 PM
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National Security Advisor
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Re: Unsanity... surely this is modness! MA Mod-heavy game. Pretender design.
Great.
If anyone has any spare time it might be worth PMing all the players to ask them to remake and resubmit their pretenders.
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June 6th, 2009, 07:03 PM
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Major General
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Re: Unsanity... surely this is modness! MA Mod-heavy game. Pretender design.
Quote:
Originally Posted by llamabeast
Great.
If anyone has any spare time it might be worth PMing all the players to ask them to remake and resubmit their pretenders.
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Ok, done it. Only strabo I could not PM, as he does not want any apparently.
Hopefully most people will get there pretenders in by the end of Sunday, if we are lucky.
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June 7th, 2009, 05:00 AM
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National Security Advisor
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Join Date: Nov 2006
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Re: Unsanity... surely this is modness! MA Mod-heavy game. Pretender design.
Awesome, thanks Meglo!
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