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  #1351  
Old August 22nd, 2006, 11:14 AM
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Default Re: Proposition 50


I would like to suggest that Prop 50 is thrown out, as a proposition that was never announced here - bad precedent to set, even if a decent proposition.
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  #1352  
Old August 22nd, 2006, 01:26 PM
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Default Re: Proposition 50

Quote:
puffyn said:
Following the rejection of Prop 49 and the logic behind it, Mictlan will continue the war against Man unless ordered to stop by some future proposition.

However, we have come up with a compromise proposal that salvages much of the idea of Prop 49 as it relates to wyrms going rogue in the future, and also spells out the legal position of Man and Mictlan, so we encourage you to vote on the new and exciting <a href="http://yarnspinners.improbable.org/Wyrms/index.php?title=Proposition50">Proposition 50.</a>
cainehill, you mean like in the above quote, which you managed to past after at some point?

the council cannot be held responsible for your own irresponsibility.
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  #1353  
Old August 25th, 2006, 08:16 PM
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Default email change

Hello everyone,

Effectively immediately, I'll be changing email addresses. My username is the same, but I'll be at gmail.com instead of earthlink.net. The old one will work for a while, but not forever.

If you need to contact me and don't have my address, just PM me through this forum.

Thanks!
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  #1354  
Old August 28th, 2006, 03:01 PM

shovah shovah is offline
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Default Re: email change

Could anyone take over in this game for me/find some-one to do so, due to windows bloody xp i currently cant get dominions working.
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  #1355  
Old August 28th, 2006, 03:03 PM

RonD RonD is offline
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Default Re: email change

Can you elaborate on the problem? Maybe someone can help. Dom2 seems like a pretty benign program that shouldn't cause trouble.
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  #1356  
Old August 28th, 2006, 03:25 PM

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Default Re: email change

Read the technical/hardware issues sticky.
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  #1357  
Old September 2nd, 2006, 07:08 PM
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Default Re: email change

Hopefully we'll have a new Ermor player by next Saturday... Otherwise, I think it would be better to turn them AI than to let them sit stagnant? (Burden of Time, anyone? )

Also, Ygorl is trumpeting his successes in battle against Mictlan on the Yarnspinners page. Might be worthwhile reading for anyone out there hoping to scoop up the odd unique summon (though, of course, there will be no mention of Mannish casualties... I'll leave that to Apep )
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  #1358  
Old September 2nd, 2006, 10:34 PM
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Default Re: email change

whats the rule when a large sneaking army takes out patrolling forces, thus putting them in siege of the castle of the province?

I know the province is clearly contested (by the charter,) but am I right in thinking attacking within the castle would cause roguehood, since it is an active move to take the province without council ruling?
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  #1359  
Old September 3rd, 2006, 02:54 AM
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Default Re: email change

I think we talked about this a while back, and the consensus was that if sneakers were discovered, beat their discoverers, and as a result took over a province or contested a castle, there was nothing illegal about that - so, since a contested province may be contested by either party, it's legal to then siege and take the castle.
I might be wrong, though.
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  #1360  
Old September 3rd, 2006, 03:00 AM
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Default Re: email change

its certainly a loophole to the "no stealth attacks without council approval" portion of the charter. how would his attacking my castle work towards his attackability under prop 39?
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