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  #121  
Old November 7th, 2007, 02:25 PM

VedalkenBear VedalkenBear is offline
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Guys, guys.

Let him respond to the underlying problem with his statement before you offer anything else.

IOW, stop feeding the troll until he stops acting like one.
  #122  
Old November 7th, 2007, 02:40 PM
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

I only play PS, but Bandar Log is my favorite MA nation. I guess I like the summons.

The biggest problem I see with Bandar Log is that they do not have access to paths that allow research aid crafting (skulls, lamps or feathers). My normal mid/late game lead in research is nonexistant with Bandar Log.

If the dev's eliminated the two midget monkeys off the recruiting screen I would not notice their absence. Of course the midget monkees are the PD so that probably is unlikely.

I love the national summons. What variety! The 4 armed beauties can be armed to the teeth and 2 or 3 of them are unstoppable.

What this has to do with MP is probably nothing.
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  #123  
Old November 7th, 2007, 03:17 PM

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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Quote:
jaif said:

One question - has anybody here played Bander Log and done well in MP? Even if it's not a win, it's a start.

-Jeff
I've done well with them in MP. I played thejeff and some other guys, so you can ask him(he notes it in the one of the first posts in this thread). The game ended when I went to law school, and several people wanted to declare me the winner, but some guys wanted to fight me before they gave up.

This game is more than PD, in my opinion.

PS. Yomi has a weaker PD.
  #124  
Old November 7th, 2007, 03:17 PM
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Quote:
Jurri said:
Quote:
Meglobob said:
Damn, even those monkeys could beat me now...
What's that you say? That sounds like an invitation to me!
That was a joke of course.

I had a really good Late Winter, no feebleminds at all. The odd limp here and there but that wont affect there fireball throwing at all!

Anyway, Jurri haven't you read the title thread, 'Re: Why Kailasa, Bandar Log, and Patala NEVER WIN', ha ha bet you regret choosing Bandar Log now!

Face it, Jurri, your on a loser mate, Lord Bob said so. Those cheeky little monkies will be the death of you, they will never beat my horde from hells.
  #125  
Old November 7th, 2007, 03:30 PM

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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Whoa whoa whoa!

Step back for a second here. You won't play MA Ulm vs the monkeys? If you refuse to play ANY NATION against any other monkey nation than you have completely negated your entire argument, Lord Bob.

Look at the thread title you used and then switch back to MA Ulm and actually prove your point instead of ranting...

Quote:
Lord_Bob said:
I just checked MA Ulm's PD. Looks like Mr. Nerf Boy has been at it again. I get 1/2 Infrantry of Ulm per point and 1/2 Crossbowman per point. 10 WHOLE GOLD per point. Yes, that's 10 GOLD of unit. 10 WHOLE GOLD. OH. MY. GOD. SO POWERFULL. A useless arbalest and an Infrantry of Ulm who will pass out rapidly. It is not QUITE as pathetic as monkey PD, but it is quite pathetic. Oh, I also only get one TEN GOLD unit past 20.

And no, the fact that Ulm, which has the weakest results of the entire game also has fairly nerfed PD doesn't prove me wrong. I would like to say that MA Ulm PD is BARELY adequate. BARELY. MARGINALLY. But combined with the other failing of MA Ulm, it is not surprising at all that they never win. How is MA Ulm going to deal with raiding?
  #126  
Old November 7th, 2007, 03:36 PM

Shovah32 Shovah32 is offline
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

I certainly wouldn't object to Lord Bob changing to Ulm.
  #127  
Old November 7th, 2007, 03:42 PM
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

I can't believe this thread is already up to 9 pages...

Of all the things to complain about someone picks PD?
  #128  
Old November 7th, 2007, 03:48 PM
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

From playing against dual blessed Kailasa in a game I gotta say they are not weak.
Sure they have some glaring weaknesses but their bless troops are monsters.
I mean look at this...
S9W9 Ghandarvas have
-enough moves to reach your front line in about two turns
-17 armor
-20 mr
-17 moral (blessed)
-and a +5 standard so they give each other moral. Basically these guys arn't gonna rout.
-16 defense (they take a hit here from the plate)
-two attacks (so four every other round)
- 25 hps
-twist fate
An S2 mage can summon 6 of them for 18 pearls and the spell is at conjuration five.
Their only weakness seems to be fatigue(kind of) and a somewhat non-impressive attack skill of 13.
Oh yeah, they're also magic beings so if you cast unraveling and wait 500 turns or so they'll die of old age.
If you don't go with a bless/summon strategy I guess you'd have a point about the pd...but why the hell wouldn't you with troops like these??

imo raiding wouldn't work too well against them anyway since they don't seem to need a lot of gold with the 1/2 upkeep of sacreds and also iirc summons don't need upkeep at all.
A squad of like five Ghandarvas with a piest will obliterate your 200 gold raiding force in about five seconds, and could probably take on a much larger raiding force as well.
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  #129  
Old November 7th, 2007, 03:49 PM
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Default Re: Why Kailasa, Bandar Log, and Patala ALWAYS WIN

Lord Bob,
If it bothers you so much, why not just mod the game to give them better PD? Its only a few lines in notepad. (or text editor of your choice)
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  #130  
Old November 7th, 2007, 04:00 PM

Lord_Bob Lord_Bob is offline
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

So you are going to research Conj-5 and summon a army of Ghandarvas before your opponent can build an indy commander and give him 10 heavy infrantry(that's the new low number).

That's fast. Really it is. This does make up, partially, for their low troop strength. And astral pearls can be gotten from anywhere. BUT, those Ghandarvas are going to be in your main army, not every little province of the map. And they need a mage to lead them.
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