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  #121  
Old November 15th, 2007, 01:21 PM
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Default Re: Urapara - MA newbie PBEM game [starting]

Let it be known that the warriors of Shinuyama, while a bit on the foul smelling side, are fierce. Again, they have inflicted heavy casualties against Ulm despite inferior numbers. The world should know that Ulm�s leaders fought at the front line. The mighty Hildegard charged out into the field alone (better check that script) but somehow survived the day to rise to the front of the Hall of Fame. Grom himself, forgetting he was in enemy land and disoriented by the influence of ancient Shinuyaman demons, charged into battle. The priests now whisper that he appears to be walking funny and that he has asked for a smaller, lighter hammer (purportedly for precision forging work, but we fear otherwise).

Now a vast host stands at Ulm�s borders led by the Shin pretender himself. Will the Western gates of Ulm fall and the hordes of the East be free to pillage?
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  #122  
Old November 16th, 2007, 05:30 PM
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Default Re: Urapara - MA newbie PBEM game [starting]

(in response to Arco�s declaration of alliance with Shinuyama and war on Ulm)

King Eomi (Arcos),
The Mighty Grom welcomes the opportunity to provide your warriors an education on the art of war. Grom knows that the Arcos� tradtion of reading books and watching others do battle is no substitute for the real thing. Our crossbowmen look forward to the target practice on your flying soldiers. In addition, the western fields of Ulm have experienced a dry summer. Arcos blood should do wonders for next Spring�s crops.

Aldaron, the Mouth of Grom
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  #123  
Old November 17th, 2007, 12:24 PM
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Default Re: Urapara - MA newbie PBEM game [starting]

The armies loyal to the White Council of Nararaja have been ordered to undertake an all out invasion of the lands of Arcoscephalae in support of our ally, Ulm. And as they sweep through, our wise brahmins will reveal the true Dharma to the faithless men who inhabit those lands.

Your liberation is at hand!

Ahirbudhnya.
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  #124  
Old November 18th, 2007, 03:46 PM

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Default Re: Urapara - MA newbie PBEM game [starting]

Howdy all,

I would like to propose extending the turn deadline. This being my first multiplayer game, I didn't realize how much more time consuming turns can be, even at 25ish turns in, than in single player because of the negotiating and such. That, combined with a busy personal schedule over the next couple of weeks inclines me towards a 48 hour deadline per turn. If that doesn't work for others, that's fine, but I've noticed that each day the time that our turns are processed is getting closer and closer to the deadline anyway. Any thoughts?
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  #125  
Old November 18th, 2007, 03:47 PM

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Default Re: Urapara - MA newbie PBEM game [starting]

I would like to stick with 24h with giving and option of extending it if someone asks for. So PM me if you think you won't be able to make the turn on time.
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  #126  
Old November 18th, 2007, 03:58 PM
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Default Re: MA newbie PBEM game

I second the motion.

Here in the US, the Thanksgiving holiday is this Thursday. I'm sure I'm not the only one traveling to visit family.

48 hours sounds good to me.
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  #127  
Old November 18th, 2007, 04:15 PM

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Default Re: MA newbie PBEM game

48 hours is fine, I too will be very busy over thanksgiving week
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  #128  
Old November 18th, 2007, 05:53 PM
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Default Re: MA newbie PBEM game

I'll be travelling for Thanksgiving, and not sure about internet access so more time will be good for me, at least over Thanksgiving (and Christmas I will be out of the country so not sure how that is going to work....)
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  #129  
Old November 18th, 2007, 07:09 PM

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Default Re: MA newbie PBEM game

I have no objections to a 48h-deadline, much preferable to players missing or hurrying their turns.
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  #130  
Old November 18th, 2007, 10:36 PM
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Default Re: MA newbie PBEM game

48-hour turns would be okay for me.
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