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October 15th, 2011, 07:03 AM
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Private
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Join Date: Sep 2011
Posts: 13
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Re: Morla MA noob game (running)
The Nation of Man is soon becoming too powerful for anyone to stop him. I am the only one fighting him at the moment, and as soon as I collapse (which is eventually going to happen), he well devour my realm as full, and become too big for any1 to really challenge him anymore. So unless you other players dont want to grant him the "free win" card, exploit the moment now to attack him, while he has major forces tied to my doorstep at south. Ill be able to hold him here for a turn or two, but soon the window will be closed as I collapse... Take your advantage now on other fronts !!!
Brave men of Marignon fight until the last breath!
TimpaMan
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October 15th, 2011, 10:31 AM
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Captain
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Join Date: Sep 2009
Posts: 992
Thanks: 47
Thanked 23 Times in 19 Posts
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Re: Morla MA noob game (running)
Interesting Tid-bits of news from around the world. I really like hearing it,
“The Pythium Senate offers a proclomation,
We of Pythia have long been at war with the crunchy spiders of Machaka. They have witnessed, time and time again, the glory that is the hydra parade and though they often try to reroute our parade through side-streets and alleys with their riot-police and tear-gas, the parade’s pomp and splendor will not be denied.”
For Pythia and Maraka, its been pretty much back and forth with no major gains by either party yet. We’ve been fighting over the same 3-4 provinces for about 7-8 turns. So far its only making everyone else stronger.
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October 15th, 2011, 11:26 AM
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Corporal
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Join Date: Jun 2011
Location: Texas
Posts: 80
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Re: Morla MA noob game (running)
Quote:
Originally Posted by triqui
PS: Assasinating a giant sized fully armored Jotun Herse with lowly cheap skeletons is sooo dirty and fun
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You managed to get the only guy on that stack whose entire script was holdx5 stay behind troops. Kinda wish you could script them differently for battle and for assassination attempts. Oh well.
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October 15th, 2011, 11:31 AM
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Captain
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Join Date: Sep 2009
Posts: 992
Thanks: 47
Thanked 23 Times in 19 Posts
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Re: Morla MA noob game (running)
Yeah, Machaka assassinated one of my casters. The spell he cast (and was scripted to cast) before he was slain? communion slave!
Yeah, doesn't help you against an assassin with a bane blade much does it?
Oh well- makes assassins actually somewhat viable- otherwise they would completely suck.
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October 15th, 2011, 12:13 PM
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Sergeant
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Join Date: Feb 2008
Posts: 341
Thanks: 3
Thanked 10 Times in 9 Posts
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Re: Morla MA noob game (running)
Quote:
Originally Posted by SpaceViking21
Quote:
Originally Posted by triqui
PS: Assasinating a giant sized fully armored Jotun Herse with lowly cheap skeletons is sooo dirty and fun
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You managed to get the only guy on that stack whose entire script was holdx5 stay behind troops. Kinda wish you could script them differently for battle and for assassination attempts. Oh well.
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Not really a difference, imho. An assasin with the skull ammulet can kill any other commander in the world, provided that that other commander don't have 2 attacks. It's absolutelly impossible that a Jotun Hirdemen kill more than 1 skellie per turn, and the assassin build 1 skellie per turn. Sooner or later the Jotun will miss an attack, even if only of pure bad luck, and then it will be dead. He can kill 1 skellie, but has 2 on him and one extra getting there every turn.
There are ways to avoid this, sure (which i'll gladly share in a couple of turns if nobody does before ), but I doubt scripting any different set up of orders will change the result.
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October 15th, 2011, 01:10 PM
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Sergeant
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Join Date: Jun 2011
Posts: 272
Thanks: 13
Thanked 6 Times in 6 Posts
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Re: Morla MA noob game (running)
I did not try yet, but I guess a vine shield would help in that situation. throw in a firebrand with its AOE and you should loose.
Fr me thats a quite common equipment on my thugs.
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October 15th, 2011, 02:21 PM
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Sergeant
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Join Date: Jun 2011
Posts: 272
Thanks: 13
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Re: Morla MA noob game (running)
Other possibilities: take body guards, or a mage with protection high enough to stand the skeletons,summons also will help
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October 15th, 2011, 02:23 PM
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Captain
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Join Date: Sep 2009
Posts: 992
Thanks: 47
Thanked 23 Times in 19 Posts
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Re: Morla MA noob game (running)
How do bodyguards work?
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October 15th, 2011, 02:24 PM
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Corporal
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Join Date: Jun 2011
Location: Texas
Posts: 80
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Re: Morla MA noob game (running)
Quote:
Originally Posted by Olm
I did not try yet, but I guess a vine shield would help in that situation. throw in a firebrand with its AOE and you should loose.
Fr me thats a quite common equipment on my thugs.
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Well, the big problems there were:
1. I can only forge frost brands at the moment. To my knowledge, frost brands are ineffective (or less effective) against skeletonspam.
2. He got a Herse, which I generally don't even bother outfitting as they're pretty mediocre unless someone else can bless them (and then I'd rather have a Jarl bless himself and go at it).
3. The big weakness of giants in this situation is their size. Since every attack towards a unit reduces their defence, he can glob more guys onto my giant commanders and win via attrition (those skeletons will hit eventually).
That said, I do have stuff in place now to help against that, but I can't talk about it now (for obvious reasons), and I'm not sure if it's going to be the silver bullet for that strat or if it will fail utterly.
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October 15th, 2011, 02:26 PM
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Corporal
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Join Date: Jun 2011
Location: Texas
Posts: 80
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Re: Morla MA noob game (running)
Quote:
Originally Posted by Immaculate
How do bodyguards work?
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If you assign troops to "guard commander", then they will be present during assassination attempts. However, only 5 at a time can act as bodyguards.
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