|
|
|
 |
|

October 12th, 2008, 07:02 AM
|
 |
Sergeant
|
|
Join Date: Jul 2008
Location: London, England
Posts: 354
Thanks: 9
Thanked 20 Times in 15 Posts
|
|
Re: Cataclysmic Dragons
Quote:
Originally Posted by Gregstrom
Quote:
Originally Posted by Nikelaos
hmm able to go in water, i don't think that really mixes since water being a good conductor of elctricity would either have a negative effect on him or make him a waterborne weapon of battlefield wide electrical death.
|
Electric eels can go underwater without ill effect. Speaking of which, I think an AOE 1+ electric melee attack would be sort of appropriate underwater.
|
yeah and they're electrical death machines for they're size, now multiply that by the size of a dragon - battlefeild wide bodypoping contest.
|

December 30th, 2008, 07:43 PM
|
 |
Captain
|
|
Join Date: Sep 2002
Location: United States
Posts: 919
Thanks: 26
Thanked 27 Times in 21 Posts
|
|
Re: Cataclysmic Dragons
How's this project doing?
Any chance it will be out by next patch?
:      :
|

December 31st, 2008, 05:37 AM
|
 |
Major
|
|
Join Date: Jan 2006
Posts: 1,055
Thanks: 4
Thanked 29 Times in 13 Posts
|
|
Re: Cataclysmic Dragons
Just saw this idea bumped and I'd like to chime my support. Check out Dragons of the Sixth World or something (forgot the exact name but a source book for Shadowrun.) Now THOSE are DRAGONS. Elemental forces of magic/nature that you just don't **** with. None of this "get a chest wound off a lance and relegated to forge/research" bs.
|

December 31st, 2008, 02:51 PM
|
Lieutenant General
|
|
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
|
|
Re: Cataclysmic Dragons
If honey would like a few shortcuts (assuming graphs are the bottle neck) he can use my (originally stolen) graphs of the dragon nation mod (and maybe resize them if he still insists on even huger dragons and recolor and other adjustments are just as possible of course. It's probably not the way he wants to go but he could always replace them later.
Kissblade.. check out the ancient dragon summons I have in my dragons mod and see how impressive you think they are (they where meant to be impressive  ) Not much commanders would survive an assassination by my assassin summon (well he's just mean and probably assassinations with him are a waste of time since he could hurt whole armies bad, but it's thematic) or my dragon of light.. some of the elder dragons are nasty too  ...
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|

December 31st, 2008, 04:14 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
|
|
Re: Cataclysmic Dragons
Sounds worthy of being an opponent in an MP game.
Do they AI well?
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
|

December 31st, 2008, 04:59 PM
|
General
|
|
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
|
|
Re: Cataclysmic Dragons
They probably would have made a good AI nation in the original version. If the AI knew how to build armies, anyway. Since then they've been nerfed pretty hard and the AI would probably have a pretty hard time being effective with them. The dragons Aezeal was referring to are all summons, with pretty hefty gem and research requirements.
For example the summoned assassin he was talking about requires alteration 6, 50 or so death gems and I think death 3 or 4 to summon. It also has ethereality, 100 or so hp and can natively cast soul vortex.
|

December 31st, 2008, 05:14 PM
|
Lieutenant General
|
|
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
|
|
Re: Cataclysmic Dragons
Well it's pretty easy to make the nation better for AI, just lower the cost of the recruitables by about 20 gc and 10 rec each  the AI will send hordes of pretty strong, high HP and 2 attack troops your way then(would work for any nation though, but for these especiallY) Ow and set price for the wyrmlings too 999 so they don't get recruited. The AI probably won't use the summons very well but... the recruits and commanders are pretty decent in their own right. Try the nation Gandalf  (Í've tried to balance it for MP so it's weaker since very strong troops and commanders are more easily exploited by human players, especially the once they get to the summons I made with all sorts of magic, abilities and resistances)... of course it would only take a few letters/numbers in the .dm file to make all summons recruitable too... which would severly overpower the nation
Anyway HOney could use my (stolen) graphs as temp replacements and update the mod later on. There are other endgame summons mods though (not played them... I never get to end game summoning.. to be honest I've never seen any of the angels, devils nearly only on enemies in MP and one SP game (demon monkeys) etc.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|

December 31st, 2008, 05:27 PM
|
Major General
|
|
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
|
|
Re: Cataclysmic Dragons
Hmmmm. Maybe I will try your nations with the summons as recruitables--I need a good opponent for an Ashdod + LA C'tis combo I am going to try.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
|

December 31st, 2008, 06:28 PM
|
Lieutenant General
|
|
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
|
|
Re: Cataclysmic Dragons
Seriously.. start with the nation with lower cost then.. those summons will kill you if you encounter them en masse in year one - two.
Anyway I'd be glad if you like the mod but let's discuss it in it's own thread and wait for Honey to reply to the requests made in here.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|

January 1st, 2009, 03:00 PM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Cataclysmic Dragons
Why is it this was never moved to the maps and mods subforum? It's a mod right? (In progress, presumably)
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|