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  #111  
Old December 10th, 2007, 05:29 PM
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Default Re: Rats to go down with ship

Good fight sum1, that was a proper slugfest all the way through and you did much better than i expected in the final battle. /salute

Hate to tell you this, but had you marched straight to my capitol after your big victory about a yeear ago you would have had me, I had no more forces at that point.

It's too bad that your territory is as poverty stricken as my own and my victory is largely empty.
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  #112  
Old December 10th, 2007, 07:24 PM

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Default Re: Rats to go down with ship

I'm afraid I can't take my turn tonight (feeling quite ill so going to crawl into bed), so I've postponed hosting till tomorrow (postponed by 10 hours). Sorry about that.
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  #113  
Old December 11th, 2007, 10:13 AM

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Default Re: Rats to go down with ship

Invading the lands of Skavenblight is beginning to feel like fighting a land war in Russia. Resources keep pouring in, yet no progress is being made. Barbarians attack newly occupied provinces, while my best commanders are continually killed off leaving stranded armies behind. This time my one captured fortress is under siege by independents. Aargh.

On the plus side I am feeling better this morning. Hurrah.
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  #114  
Old December 11th, 2007, 11:23 AM

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Default Re: Rats to go down with ship

As llama starts to feel better I come down with the flu. That's timezones for you.
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  #115  
Old December 11th, 2007, 08:36 PM

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Default Re: Rats to go down with ship (slowly)

I have come down with something too - bleh.

While the Skaven welcome disease in all its guises Clans Moulder and Pestilens claim to have no role in either the creation or dissemination of the current outbreak.

Skavenblight appears to have run out of space (and pushed unrest up perhaps a little high ) in which to harvest the blood slaves required to spawn replacements for its army.

We continue to consign Ulm's greatest mages to the grave in feats of mindfrying brilliance (though my prophet got fried simultaneously this turn). Their armies continue forward in slow and somewhat disjointed steps grinding us further into the dust.

As for Man - well you best ask them about their continued campaign.
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  #116  
Old December 12th, 2007, 09:03 PM

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Default Re: Rats to go down with ship (slowly)

I'm off on holiday to the Netherlands from tomorrow, just until Sunday night, to visit an old housemate of mine. Hopefully I'll be able to whack Dominions on their computer, but I'm not sure just how regularly I'll get to play so I think I had better stick the timer on 48 hours.
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  #117  
Old December 14th, 2007, 06:28 AM

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Default Re: Rats to go down with ship (slowly)

Hi guys,

The observant among you will notice that something went screwy at hosting time. It's fixed now, but I'm afraid I have to ask you all to send your turns in _again_ - sorry!
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  #118  
Old December 16th, 2007, 08:58 PM

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Default Re: Rats to go down with ship (slowly)

Okay, I'm back, and due to impeccable timing with screwups on the LlamaServer, I won't miss a single turn! Amazing!

I will set the timer back to 24 hours. I anticipate pauses will be needed soon, but I will wait until I'm asked (but you should feel free to ask whenever it would be convenient).
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  #119  
Old December 18th, 2007, 04:50 PM

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Default Re: Rats to go down with ship (slowly)

Hmm, it seems I accidentally left the timer on 48 hours, so the game won't host until tomorrow night - unless we all get our turns in tonight. It's back on 24 hours now anyway, although I expect it can't be long till people will need christmas pauses (personally I'm all good till christmas eve though).
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  #120  
Old December 19th, 2007, 08:40 PM
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Default Re: Rats to go down with ship (slowly)

<Bitter> Right. I've sent my Pretender to gun down a Skaven commander that was starting to really get on my nerves (and hopefully snatch one item or two from said commander). The mission was a success, and my Pretender routed the enemy army. Then I yelled 'Victory!' and my Pretender proceeded to cast Immolation on himself. Mind you, the other targets in the vicinity were utterly harmless, and my Pretender was 100% Fire Unresistant.

The end result is, of course, a Pretender back in the capital, no items, and one province still held by the suicide-inducing PD of doom. Of course, it wasn't exactly the biggest battle in the war, but I shudder to think of what else the spellcasting AI might shoot out. Is that sort of stroke of genius current, and I've just been lucky so far? </Bitter>

That aside, that war with Skaven is amazing funny in the 'sheer incompetence' department (mine, that is). I guess it'd help if I actually had some sort of strategy and tactics that didn't suck. At least I can do the AI thing and pump armies left and right, hoping Skaven will eventually run out of money... hey, if the AI is holding me down in another game that way, I guess it works. Next time, remind me to stay neutral if I can't fight three-against-one.

In unrelated news, I'd appreciate an extra 24 hours on December 24, as I'll spend most of the day trekking back to France.
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