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  #111  
Old December 4th, 2006, 09:05 AM
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Default Re: End game...

The fall of an empire is often followed by the fall of its conqueror. The god of Jotunheim has been followed by the one of Ermor in the inferno. It's now the turn of the dragon of Man to see the river Styx. We are the ones destined by the Old Pantokrator to be the flail of Man, our only neighbor on land. We accept our destiny and will help Crystalmist to encounter his fate, as the time of it has now come.

Arkates, first follower of Antepelagyos.
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  #112  
Old December 6th, 2006, 03:20 PM
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Default Re: End game...

I have a big technical problem (to resume I'll probably have to send back my unique pc for repair) and don't know if I will be able to play before a week or so. If I give no news in the following days host without me, sub me or turn me AI.

PS : it's really not the right moment for the Arco empire. I hope I will be able to find a solution and continue to fight.
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  #113  
Old December 7th, 2006, 10:42 AM
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Default Re: End game...

Patching to 3.04.
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  #114  
Old December 7th, 2006, 10:44 AM
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Default Re: End game...

A friend has found another pc for me, but I have a lot of things to do this afternoon. I bring it to my home tonight, install it and will probably able to play my turns this night or tomorrow morning (it's 14h in France
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  #115  
Old December 8th, 2006, 10:07 AM
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Default Re: End game...

Grmbl... I have installed the other pc and could send my turns for pbem games but I have a strange bug for this one, when I log on the program start to download my turn and stop in the middle with a "got bad packet from server" error message.
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  #116  
Old December 8th, 2006, 10:37 AM
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Default Re: End game...

Quote:
Twan said:
Grmbl... I have installed the other pc and could send my turns for pbem games but I have a strange bug for this one, when I log on the program start to download my turn and stop in the middle with a "got bad packet from server" error message.
I have had this before, just keep trying, eventually it downloads, took me 4 go's if I remember correctly. It downloads real slow as well, so have something else to do well it gets on with it.
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  #117  
Old December 8th, 2006, 12:03 PM
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Default Re: End game...

It finally worked - it's strange I have recieved my full trn in the 300mp folder even if it crashed again during loading- (gg Man, for killing 6 commanders including my prophet + half an army with... 3 well sent seeking arrows).
Giving my orders....


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  #118  
Old December 10th, 2006, 02:04 PM
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Default Re: End game...

"Sorry to interrupt your work but I have bad news my lord"

Antepelagyos stopped his sculpture to search who could have spoke. Not finding anyone in the Utonshire garden he realised that it was a telepathic message from one of his astrologers, probably using an astral cantrip.

"... after the death of Akates, and the destruction of the little army waiting for him, we have lost a new battle, continued the voice, the fast forces of Crystalmist engaged our third army before it could leave Fanligia"

- The third army was supposed to attack him anyway and show to the dragon the courage of my followers. This army had two squads of elephants to trample the miserable wolves and archers he uses, and astrologers with the best penetration gear to paralyze him. It wasn't the best force he may have encountered, we expected to meet him in Obalshim, but he must at least have suffered heavy casualties fighting it.

- Sorry our Mighty Divine Smith, but it wasn't really the case, except lots of expandable wolves, his clockwork horrors and a little number of horsemen he lost nothing in the battle. All his archers and mages survived.

- How is it possible ?

- Crystalmist didn't divide his forces to protect Obalshin or the lab province, all his southern army was on the battlefield couting 27 commanders mostly mages against 17 on our side. The third army was powerful but a little smaller but it isn't the main reason of our failure. As I've said our army couldn't live Fanligia and, positioned for attack most of our mages ended in the middle of the provincial militia, we lost some of the key mages very fast when his horde of crones and illusionists started to chain cast thunder strike and lightnings on these troops. Our mages were supposed to be lucky, but luck wasn't sufficient to save them. The survivors, confused by the damn militia casted fire fend on the local peltasts instead of buffing our heart companions and hoplites, condemning our best units to die fast against the wind guided flaming arrows Man used as expected. Our cavalry could have saved the day, but when the first squad trampled lots of clockwork horrors before routing, the second one, our supposed to be lucky and ethearal elephants and chariots were engaged by Crystalmist himself during their preparation phase, who was sufficiently lucky to resist many paralyzation attempts. Of course some of our mages succeeded to inflict many casualties to the lots of light troops he have, blade wind being as expected the most efficient spell against their kind of army but it wasn't sufficient against their flaming arrows and chain casted lightnings. A kamikaze giant eagle using a medaillon of vengeance was the cherry on the cake in Man's strategy, killing half our last squad of elite heart companions, the remaining troops being forced to flee to save their lives. I'm the only astrologer who survived.

- Annoying...

- My lord I'm sorry to say that but I think this defeat is not the last, we stand no chance against this kind of army without good air mages to protect our slow and heavy soldiers, and our scriers report that Man has far more and better troops to come. You should open negociations with them.

- Young Depylos, your knowledge of astral secrets should have learned you that we are all here to be the agents of the fate, and can do nothing to escape it. The Old Pantokrator with his strange humor doomed us since the beginning, giving us only one neighbor on land, Man, but in the dozens of provinces of our empire, many of them explored with acashic record, not one producing the right tools to counter their magic. It was known since the beginning that this war was going to be a desesperate one. But what else can we do ? Staying in peace waiting for the return of the oreiads or spending years trying to conquer Oceania, letting Man concentrate his forces in the west and conquer the places of power ? Crystalmist would be near his ascension now. This war is the only way to slow him, and continuing it the only choice we can make. Even if we ask for he would be stupid to accept peace with us, knowing that all we may do is waiting to have more assets to attack him again. And if our chances are small we may finally win, the numbers may matter in the end. We have a greater gems and gold income, we may produce far more troops, and finally we may have some cards we don't have used yet that may be efficient even against hordes of air mages. Don't worry about the losses, don't worry about the defeats, we are all only here to accomplish our destiny, and only the final result matters.
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  #119  
Old December 10th, 2006, 04:07 PM
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Default Re: End game...

Can you please bring me better magic items next time please? Crystalmist was not impressed with the pendants of luck and shrouds of the battle saints (why?!?), my commanders will wear those trinkets to celebrate my victory.

My hastly gathered force designed just to slow you down has performed much better than expected...your in soooo much trouble when my main forces arrive...
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  #120  
Old December 14th, 2006, 12:19 PM
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I hope nobody is disturbed by a rhytm of about 1 turn / 3 days. I'm at war in the 5 games I play, with big empires in 4 especially this one, and start to have difficulties to find time (ok it's my fault I've spent far too much time these last days finishing my Oeridia map). Anyway I've not finished my orders for this turn, and won't be able before some hours as I have some urgent RL things to do, and it will probably be worse the next weeks as I have an army of nephews coming to my home for christmas holidays.
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