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January 16th, 2008, 05:50 AM
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Sergeant
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Join Date: Aug 2007
Posts: 336
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Game timers
That worked very nicely ich, thank you
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January 17th, 2008, 10:07 PM
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Corporal
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Join Date: Nov 2007
Posts: 77
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Caelum -> AI
Quote:
lch said:
I'll turn him to AI before the timer runs out, then.
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He is still not AI and stalled again (and Fomoria took more of his lands...).
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January 18th, 2008, 05:10 AM
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Sergeant
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Join Date: Aug 2007
Posts: 336
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Caelum -> AI
ich, that page you made for me didn't seem to work, I had a stale turn..
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January 18th, 2008, 06:50 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Caelum -> AI
Sorry, I was offline and didn't make it to set him to AI in time. I wanted to do it some hours before hosting.
Janlm, I'm sorry about that, I didn't get to test it but assumed that it would work just like for PBEM. I'll have to investigate this later. Maybe I need to reset the server?
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January 18th, 2008, 07:10 AM
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Sergeant
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Join Date: Aug 2007
Posts: 336
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Caelum -> AI
it happened for onomancy too, the strange thing is that the status page said that the game had received my turn. Well i got internet back today, so everything is back to normal for me now.
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January 19th, 2008, 05:41 AM
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Sergeant
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Join Date: Aug 2007
Posts: 336
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Caelum -> AI
hmm i lost conection to the dangerpudding server while i was doing my turn.
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January 19th, 2008, 08:07 AM
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Sergeant
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Join Date: Aug 2007
Posts: 336
Thanks: 3
Thanked 0 Times in 0 Posts
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Re: Caelum -> AI
I haven't been able to send in my turn yet, I can't seem to connect. I don't know if i'm the only one or what... Ich can you delay the timer a little so i can get a chance to look at again this evening?
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January 19th, 2008, 09:03 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Server hiccup
The server barfed, said he couldn't write to a savegame file. Now it is clear why your orders haven't been followed last turn:
Code:
-rw------- 1 www-data www-data 73720 2008-01-16 00:49 early_tienchi.2h
The script overwrote your turn file in a way that only the web server can access it. During hosting that means that the server didn't get to read your orders and let you stale. When you tried to update the *.2h file it barfed at the write error. I have fixed this and changed the script that this does not happen again. I dare you to try the script again.
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January 23rd, 2008, 05:05 PM
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Sergeant
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Join Date: Aug 2007
Posts: 203
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Server hiccup
What happened? I was unable to connect days ("Waiting for game info") and then today I get a new, stale turn :-( I really sorry for missed trades. And missing turn sucks.
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January 23rd, 2008, 09:37 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Server hiccup
Sorry, you should have sent me an email in case of trouble, so that I could at least reset the game timer or something. As far as I am aware, the server was operational, all others have been playing their turns just fine.
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