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  #91  
Old September 2nd, 2006, 11:24 AM
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Default Re: Silent Seas AAR

Quote:
st.patrik said:
Gifts from Heaven is a great anti SC spell, although that's more important in MP play than SP. However, I do want my Yakshas and Yakshinis to be able to be able to cast some enemy-damaging spells - blade wind, falling frost, gifts from heaven, etc.
Have they changed it's precision? I remember that it required crazyinsane Prec buffing before it hit a thing in Dom 2.

But yeah, evocation is often useful.
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  #92  
Old September 2nd, 2006, 11:26 AM
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Default Re: Silent Seas AAR

Ah. Disappointed that individual unit upkeep is not displayed, and indifferent to summons vs hired upkeep.
Thank you st.patrik for satisfying my curiosity.

(btw Agrajag, I have no problem doing the math, but I knew that Illwinter has gone to great lengths to make the UI and game mechanics more accessible to new players and thought this feature might have been added.)
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  #93  
Old September 2nd, 2006, 11:28 AM
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Default Re: Silent Seas AAR

Yeah, showing unit upkeep cost would have been good.

Maybe something for the patch.
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  #94  
Old September 2nd, 2006, 12:11 PM
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Default Re: Silent Seas AAR

Turn 30
Caelum's dominion stubbornly refuses to die. Belief in his capital is stronger than ever. Still, the worst he can do is throw out some hawks now and again, so I'm not too worried.

Ananda is attacking the next independant province; Arana is building a temple to replace the one that fell down in the earthquake. Unfortunately all these temples really cost a lot, so I don't have much money for troops.

I'm sending Asamati north east to attack the indepedant provinces to the east of the great forest. He'll give the Gandharvas their first taste of combat. Candakirana summoned another Yaksha skilled enough to cast the meteor-calling incantation.

Short term plans are to take all remaining independant provinces. Medium term plans are to equip a force capable of taking out T'ien Ch'i or Vanheim, and still defend the homelands. I will need to outfit my commanders, research some damaging battlefield spells, and recruit a bunch more troops to do this. Long term: take over the world.
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  #95  
Old September 2nd, 2006, 12:14 PM
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Default Re: Silent Seas AAR

Sounds like good plans.

How much money you are making per turn?
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  #96  
Old September 2nd, 2006, 12:15 PM
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Default Re: Silent Seas AAR

Turn 31
Well this is really too funny: Caelum just sent me a message telling me that he has decided to declare war on my nation! It must have taken him months to figure out that that was a good idea!

I guess maybe the difference this turn was that he sent hawks against my capital, rather than some random other province.

Ananda took the independant province to the west and discovered Vanheim. In fact, combined with the reports of Balakrit it would appear that our friends to the south, particularly T'ien Ch'i, have been very busy. Ananda is staying put and searching for some magic sites while I ponder what to do with him.

Asamati reaches the first of the independant provinces to the east next month. Apparently heavy cavalry have been seen there, which will be a new challenge. I am confident Asamati will acquit himself well.

I sense I am near a breakthrough with my research team of Yogis, so I am tasking some of them to the study of Evocation - direct damage to my enemies sounds like a useful thing for my Yakshas and Yakshinis to be doing while they are staying towards the back of the fight.

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  #97  
Old September 2nd, 2006, 12:18 PM
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Default Re: Silent Seas AAR

Tien Chi looks worryingly big.
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  #98  
Old September 2nd, 2006, 12:20 PM
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Default Re: Silent Seas AAR

You'll also notice that he's been building castles - one of the new (and most-requested) features of the AI.
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  #99  
Old September 2nd, 2006, 12:25 PM
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Default Re: Silent Seas AAR

Turn 32
Mostly good news this month: the yogis have made a breakthrough in their research - they have discovered the incantation required to summon a Kinnara. However, Divya informs me that he is not skilled enough in Astral magic to complete the ritual, and he is the most skilled mage I have in that path of magic. I will have to complete the ritual myself, once I am free of this prison.

Ananda found a farm which produces a huge amount of supplies, so I need have no worries about my army starving while in that province. Asamati led his Gandharvas and Yavanas to an easy victory over the independant heavy cavalry.



The only real bad news is that yet another earthquake occurred, destroying another temple. If this continues I will become quite perturbed.

It would appear that Vanheim and T'ien Ch'i are at war: Balakrit informs me that Vanheim is sieging one of T'ien Ch'i's fortresses (specifically a Swamp Fort). He's moving closer to the action to gather more info.

Asamati is continuing his campaign against the independant provinces this month. Two additional provinces require his attention. Ananda is going to preach on the western frontier. Arana is traveling to the now temple-less province to direct the rebuilding efforts. Devasura continues to preach on the Caelian capital, hopefully with some effect. Asisa and Anuprabha hold the southern frontier. Kailasa grows stronger while Vanheim and T'ien Ch'i weaken each other.
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  #100  
Old September 2nd, 2006, 01:26 PM

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Default Re: Silent Seas AAR

Is that the amount of damage being inflicted in those numbers rising over the units? That looks pretty cool; a certain amount of transparency in the battle mechanics would be welcome.
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