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  #91  
Old January 31st, 2006, 11:53 AM

Oversway Oversway is offline
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Default Re: pretender


I'll have the mictlan pretender uploaded tonight.
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  #92  
Old January 31st, 2006, 12:45 PM

shovah shovah is offline
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Default Re: Ermor BE

shadow vestals are immortal? holy ****, thats amazing
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  #93  
Old January 31st, 2006, 01:35 PM
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Morkilus Morkilus is offline
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Default Re: Ermor BE

Yes, don't underestimate Ermor BE just yet... and remember a prophetized Thaummaturg can reanimate Longdead Horsemen, a unit that usually doesn't come online until early-mid game. Oh, and javelins are good.
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  #94  
Old January 31st, 2006, 01:44 PM
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archaeolept archaeolept is offline
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Default Re: Ermor BE

oh, and just spam ghouls to defend your castles - they don't eat, and aren't mindless, so defend as well as a human...
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  #95  
Old January 31st, 2006, 01:47 PM

Tom_Scudder Tom_Scudder is offline
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Default Re: Ermor BE

Ghouls don't eat? That's just WRONG.

(It's WHAT they eat that defines them as "ghouls", isn't it?)
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  #96  
Old January 31st, 2006, 02:12 PM
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Default Re: Ermor BE

They do eat about 10 population per ghoul when they're created.
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  #97  
Old January 31st, 2006, 02:46 PM

shovah shovah is offline
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Default Re: Ermor BE

true but would you rather have 10 pop or 1 ghoul? if your right with the 10 pop then just put your ghoul spammers away from your castles and ferry ghouls in
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  #98  
Old January 31st, 2006, 03:06 PM
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Bluebird Bluebird is offline
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Default Re: Ermor BE

Well - it will definetely be a fun game where I will try uncommon tactics for Ermor (ever seen Ermor with a positive Growth? )
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  #99  
Old January 31st, 2006, 04:05 PM

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Default Re: Ermor BE

The King is dead. Long live the Queen. All praise Lilith.

Edit: Change of plans.
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  #100  
Old January 31st, 2006, 04:59 PM

Ironhawk Ironhawk is offline
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Default Re: Ermor BE

Still waiting on:

Man
Ulm
Arco
Caelum
Mict

[img]/threads/images/Graemlins/Clock.gif[/img] tick tock... tick tock!! [img]/threads/images/Graemlins/Clock.gif[/img]
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