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Old June 20th, 2019, 01:18 AM
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Default Re: Click-based enemy spotting

This issue has already been addressed to a degree, it’s linked to turning a unit for the same effect which now has the option to create reaction fire and would probably need a complete recode to improve it further.
Borderline visible units may turn up on occasion but it’s no big issue it’s a 3 minute turn.
I assume you had not used the procedure above and fired at the area near the unit causing the situation to change.
This I am guessing is what most of us do.
If not and it’s a game mechanic you wish to exploit feel free, I for one could not be bothered with it and will continue trying to make units visible using the above method.
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Old June 20th, 2019, 02:59 AM
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Default Re: Click-based enemy spotting

Most of us I am guessing use the above.
This has been addressed to a large degree, turning a unit did the same thing so you now have the option to make it cause op fire.
How often does it happen without the situation changing?
By that I mean change in the dust cloud morale for either unit, remember morale can change for a lot of factors.
If the sighting unit just saw an enemy tank go bang for example not just suppression.

In the odd case it happens I would guess the dust cloud calculation rounded down instead of up and the unit was borderline on being visible anyway.
Big picture it’s a 3 minute turn they finally noticed something, it’s another random event they are everywhere in this game.

As to trying to exploit it by clicking on my units dream on I have better things to do the updates to this game have allowed me to play faster due to the info available, I could go play slot machines if random clicking was my thing.
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Old June 20th, 2019, 06:30 AM

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Default Re: Click-based enemy spotting

I think similar about it. (But not so thorough.) Especially the unpredictable factor in the game, is a special thrill and with everything that possibly results from it I can cope well.
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Old June 22nd, 2019, 12:28 PM
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Default Re: Click-based enemy spotting

N and P work just fine, it’s how we been playing this for 20 years. Seems most of your grips are just frustrated nit picking which really serve no purpose other than you seem to have an axe to grind.

From my experiences over the last 20 years what your complaining about is minutia that has very little if any effect on play..
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