|
|
|
Notices |
Do you own this game? Write a review and let others know how you like it.
|
|
|
August 9th, 2016, 01:55 PM
|
Corporal
|
|
Join Date: May 2015
Posts: 136
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Campaign Oddity
I had a tank platoon consisting of three units: L0, L1 and L2. Everything was fine for the first three battles, one or two tanks were killed each battle and the platoon command shifted to the surviving unit. Then on the fourth battle all three tanks were killed. At the start of the fifth battle the game had created a crew unit, L3, and made it the platoon commander. That's odd enough but when L3 was killed in another battle it created another crew, L4, and made it the platoon commander.
In comparing notes with my opponent, apparently it may happen with any crewed units. It happened to him with AT guns. In his case he ended up with three extra crews.
|
August 9th, 2016, 02:19 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
|
|
Re: Campaign Oddity
Any save games that would show this ?
Don
|
August 9th, 2016, 11:19 PM
|
Corporal
|
|
Join Date: Jul 2016
Location: Nashville, TN, USA
Posts: 177
Thanks: 21
Thanked 69 Times in 48 Posts
|
|
Re: Campaign Oddity
As I recall, if a crewed unit is killed or crew dismounted, the game creates a crew and progressively numbers it. Is it possible that when L0,L1,L2 were killed a crew survived as L3 and when you started the next game it did not create L3 then but used it as the survivor of the forth battle instead of going back to L0?
|
August 10th, 2016, 04:26 AM
|
|
Major
|
|
Join Date: Aug 2013
Location: Yorkshire, UK
Posts: 1,047
Thanks: 366
Thanked 440 Times in 318 Posts
|
|
Re: Campaign Oddity
Quote:
Originally Posted by jp10
As I recall, if a crewed unit is killed or crew dismounted, the game creates a crew and progressively numbers it. Is it possible that when L0,L1,L2 were killed a crew survived as L3 and when you started the next game it did not create L3 then but used it as the survivor of the forth battle instead of going back to L0?
|
Crews are numbered by adding 50 to unit number - ie L1's crew would be L51
|
The Following User Says Thank You to scorpio_rocks For This Useful Post:
|
|
August 12th, 2016, 07:02 PM
|
Corporal
|
|
Join Date: May 2015
Posts: 136
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: Campaign Oddity
Here is the save for when L3 first showed up. I don't know if this is what you wanted in the way of save files. PW is camp2.
|
August 12th, 2016, 07:14 PM
|
|
National Security Advisor
|
|
Join Date: Mar 2005
Location: Dundee
Posts: 5,957
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
|
|
Re: Campaign Oddity
Is that the save before the upgrade/repair process at end of battle, i.e. just before you go on to do repair etc, or the save after the problem had occurred?. If the latter then its likely not useful for debugging as the fault is probably in the repair/upgrade code.
I'd need to be able to step through the repair process in order to find out what went titsup. A save that shows the error situation had occurred, is too late in the process.
|
August 12th, 2016, 07:18 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
|
|
Re: Campaign Oddity
Well.....I looked at it, tried a couple of things that didn't work then expanded the core which allowed me to delete the old formation and buy a new T-26 plt and that " fixed " the orphan crew but that's not quite the solution you were looking for methinks..........it is odd .
To all.........
Has anyone else had this happen to them in a PBEM campaign ??
|
August 13th, 2016, 12:10 AM
|
|
General
|
|
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
|
|
Re: Campaign Oddity
It seems to happen ipossibly if you mess around with formations, changing unit as in say upgrading to a better unit before repairing it.
Also & I think the more probable cause if you cross attach units at that battle start then sell the others in a destroyed state you can end up with extra crew.
I.e platoon of 4 tanks with 3 destroyed, cross attaching survivor to another platoon then deleting the rest can cause problems.
Foggy on this only happened once, large game & I dad an awful lot of messing so wasnt really surprised it messed up
__________________
John
|
August 13th, 2016, 12:15 AM
|
|
General
|
|
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
|
|
Re: Campaign Oddity
Sorry double post & spelling woodle? (Greek guy) had this problem a few years back & posted about it
__________________
John
|
August 15th, 2016, 07:19 PM
|
Corporal
|
|
Join Date: May 2015
Posts: 136
Thanks: 2
Thanked 5 Times in 5 Posts
|
|
Re: Campaign Oddity
The first save was after the problem occurred. This one is the repair phase between battles. Same PW.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|