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  #1  
Old September 18th, 2012, 09:02 PM

Theunderlord Theunderlord is offline
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Shield Mod Brainstorm-wishlist

Here is a place for modders to brainstorm new mods and ideas. If possible , I will make some ideas into mods!
  #2  
Old September 19th, 2012, 10:58 AM
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Soyweiser Soyweiser is offline
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Default Re: Mod Brainstorm-wishlist

For modding you might want to go here:

http://z7.invisionfree.com/Dom3mods/index.php?act=idx read the FAQ first.
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  #3  
Old September 19th, 2012, 01:28 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Mod Brainstorm-wishlist

Nahh he probably has it right.
For answers on modding go to Dom3Mods on invisionfree

But for ideas to be turned into mods this is probably best. When the Dom3Mod group were here any discussion about ideas for others to do tended to get a DIY response.

I will have to dig up some of my old idea discussions to post here
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Old September 19th, 2012, 02:55 PM

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Default Re: Mod Brainstorm-wishlist

No, it's probably a better place judging from topics here.
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Old September 20th, 2012, 11:53 AM
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Default Re: Mod Brainstorm-wishlist

Well, I'm not convinced anything productive will come from this. As Theunderlord has yet to show any of his modding skills.

And if you want ideas, make the AI improvement mod, a mod that gives the AI access to units that have build in thugging and SC abilities. So it doesn't have to mod and script those. http://z7.invisionfree.com/Dom3mods/...?showtopic=948
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  #6  
Old September 20th, 2012, 12:05 PM
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Default Re: Mod Brainstorm-wishlist

Most of my later mod requests shifted into programming. Programs which would write a mod such as creating an AI nation that you did not know so you could be surprised. Or ones that would use game quirks such as ideas for early game that would swap the mod out for changes in midgame (around turn 50) and then further change for late game (turn 100?). It could put back gemgens. Or create new in-game events like invasions by independents

The only other mod request I remember pushing that hasnt been done is duplicating the nations in the game. Not all can be duped but it would be nice to have some. At least the easy ones. I think one of the Ulms got done. That way we could have REAL challenge games where people could prove they play a nation better than someone else by having games where everyone is playing the same nation. Ulm vs Ulm or Abysia vs Abysia

I did make some mods that everyone played the same generic nation. And others have done some of those also. Of course such a game could probably be done with most modded nations that other people have done if the nation doesnt use special Dominion effects.
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Last edited by Gandalf Parker; September 20th, 2012 at 12:13 PM..
  #7  
Old September 20th, 2012, 09:31 PM

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Default Re: Mod Brainstorm-wishlist

Quote:
Originally Posted by Soyweiser View Post
Well, I'm not convinced anything productive will come from this. As Theunderlord has yet to show any of his modding skills. http://z7.invisionfree.com/Dom3mods/...?showtopic=948
Modders take their time. I have a demonic nation in the works. Expect it next month.
  #8  
Old September 21st, 2012, 06:13 AM
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Default Re: Mod Brainstorm-wishlist

Looking forward to it! (And I mean it btw, I like new mod nations. Sadly my select a mod list is huge now).
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Last edited by Soyweiser; September 21st, 2012 at 06:24 AM..
  #9  
Old September 21st, 2012, 08:53 AM
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Default Re: Mod Brainstorm-wishlist

Me too. Long ago I had to make multiple copies of Dom3 on my machine. Luckily no registry entries so that works.

I had to make copies for testing server stuff, and one for solo play, and one for projects I am working on myself, and one for mp.
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  #10  
Old September 21st, 2012, 12:23 PM

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Default Re: Mod Brainstorm-wishlist

Quote:
Programs which would write a mod such as creating an AI nation that you did not know so you could be surprised.
I take it you're familiar with elmokki's amazing UnitGen project Gandalf? (Might better be called NationGen.)

http://z7.invisionfree.com/Dom3mods/...?showtopic=659
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