.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 23rd, 2002, 11:20 AM
Crazy_Dog's Avatar

Crazy_Dog Crazy_Dog is offline
Corporal
 
Join Date: Feb 2001
Location: Porto Portugal
Posts: 163
Thanks: 0
Thanked 0 Times in 0 Posts
Crazy_Dog is on a distinguished road
Default Ministers build wrong way

In a system i transform the athmosphere of 5 planets.
The turn the planets stop been domed, all start building system robotoid factories.
The minister in charge don't detect that have already put that order in the others planets of the system.......
Is possible to MM to fix that ?
Reply With Quote
  #2  
Old July 23rd, 2002, 06:06 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Ministers build wrong way

Yes, this is a problem in max-tech games. The AI will build one of nearly all types of system-wide facilities on all planets in a system. Complain to MM so he will fix it.
Reply With Quote
  #3  
Old July 24th, 2002, 01:17 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Ministers build wrong way

If you had the time you could mod how the ministers build.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #4  
Old July 24th, 2002, 04:00 AM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Ministers build wrong way

Not really. There's no way to control what order the AI colonizes worlds in, or even influence what types of worlds it chooses based on the total number of available worlds in the given system. It's just one planet at a time, and only mineral/organics/radioactives levels can be tested. Not planet size, not planet atmosphere, and especially not presence or absence of other planets and their relative sizes and values.

I hope the AI is usng more than this when it is doing the computations in an actual game. If only we could be given access to more of those factors.
Reply With Quote
  #5  
Old July 24th, 2002, 11:33 AM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Ministers build wrong way

You can specify min. planet size for any planet type entry ! It will make the file much bigger, but it works. Unfortunately, you can not specify atmosphere

It is possible to spread out the timing for system-wide facilities by using several entries for each planet type that have different order of facilities depending on planet values and size. Of course it will never be foul-proof and requires some AI modding efforts.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #6  
Old July 24th, 2002, 12:42 PM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: Ministers build wrong way

What should work is that you make one and only one military colony in every system. Then put all the system wide acting facilities on the constructing facilities list of this colony type and delete them from all other colony types.

[ July 24, 2002, 11:43: Message edited by: Q ]
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:44 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.