.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old March 7th, 2011, 08:44 PM

ghoul31 ghoul31 is offline
First Lieutenant
 
Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
ghoul31 is on a distinguished road
Default they should get rid of flying boots

They should get rid of Flying boots. the reason is that there are no front lines. There are no narrow passes to defend. Everyone just flies there SC's everywhere. Its just kinda silly.
Reply With Quote
  #2  
Old March 7th, 2011, 08:53 PM

PriestyMan PriestyMan is offline
Sergeant
 
Join Date: May 2010
Posts: 317
Thanks: 16
Thanked 18 Times in 11 Posts
PriestyMan is on a distinguished road
Default Re: they should get rid of flying boots

YEAH! and they should get rid of teleport, cloud trapeze, astral travel, the gatestone, and boots of the planes too! those things are nasty and make it so hard to turtle!

oh, and sailing too. and flying carpets, stymphalian wings, and pocket ships
Reply With Quote
  #3  
Old March 7th, 2011, 09:05 PM

iRFNA iRFNA is offline
Second Lieutenant
 
Join Date: Apr 2008
Posts: 533
Thanks: 2
Thanked 18 Times in 14 Posts
iRFNA is on a distinguished road
Default Re: they should get rid of flying boots

And glamour. ****ing glitter fairies.
Reply With Quote
  #4  
Old March 7th, 2011, 09:22 PM

ghoul31 ghoul31 is offline
First Lieutenant
 
Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
ghoul31 is on a distinguished road
Default Re: they should get rid of flying boots

At least with teleport you need 3 astral. Make this stuff more difficult to get.
Reply With Quote
  #5  
Old March 7th, 2011, 09:59 PM

iRFNA iRFNA is offline
Second Lieutenant
 
Join Date: Apr 2008
Posts: 533
Thanks: 2
Thanked 18 Times in 14 Posts
iRFNA is on a distinguished road
Default Re: they should get rid of flying boots

Ok, so someone is using it against you in a game right now and making you cry, right? Snipe them with ritual spells before they can escape. Seeking arrow, mind hunt, vengeance of the dead, wind ride, maybe flying monkeys, blah blah.
Reply With Quote
  #6  
Old March 8th, 2011, 02:40 AM
Jarkko's Avatar

Jarkko Jarkko is offline
Captain
 
Join Date: Nov 2004
Location: Finland
Posts: 812
Thanks: 106
Thanked 57 Times in 34 Posts
Jarkko is on a distinguished road
Default Re: they should get rid of flying boots

Quote:
Originally Posted by ghoul31 View Post
At least with teleport you need 3 astral. Make this stuff more difficult to get.
The boots actually cost gems too, *and* they don't allow you to move in the magic phase.

But perhaps all flying troops and commanders should be removed. And sailers. And sneakers. All those make frontlines useless. One might almost believe they were put into the game to make it impossible to have unpenenetrable choke-points, what were "they" thinking?
__________________
There are three kinds of people: Those who can count and those who can not.
Reply With Quote
  #7  
Old March 8th, 2011, 04:39 AM
Aethyr's Avatar

Aethyr Aethyr is offline
First Lieutenant
 
Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
Aethyr is on a distinguished road
Default Re: they should get rid of flying boots

And if you're playing with Yomi, those flying boots are *very* hard to come by. ghoul31, retreat from my lands or be destroyed!
__________________
Power is an illusion...
Reply With Quote
  #8  
Old March 8th, 2011, 05:16 AM

LoloMo LoloMo is offline
First Lieutenant
 
Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
LoloMo is on a distinguished road
Default Re: they should get rid of flying boots

Whoops, I think I'm somehow the cause if this flying boots angst Where else would you spend your air gems on for a non air nation?

It would be interesting to have a game with no flying or teleporting though. Maybe someone will be interested enough to make a mod that takes out all non adjacent movement. I would play in a game like that!
Reply With Quote
  #9  
Old March 8th, 2011, 08:58 AM

ghoul31 ghoul31 is offline
First Lieutenant
 
Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
ghoul31 is on a distinguished road
Default Re: they should get rid of flying boots

Quote:
Originally Posted by LoloMo View Post
It would be interesting to have a game with no flying or teleporting though. Maybe someone will be interested enough to make a mod that takes out all non adjacent movement. I would play in a game like that!
Yea,that would be cool.
Reply With Quote
  #10  
Old March 9th, 2011, 08:19 PM

ghoul31 ghoul31 is offline
First Lieutenant
 
Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
ghoul31 is on a distinguished road
Default Re: they should get rid of flying boots

Quote:
Originally Posted by Aethyr View Post
And if you're playing with Yomi, those flying boots are *very* hard to come by. ghoul31, retreat from my lands or be destroyed!
Its easy to talk tough when you attack people two on one. This game is full of cowards.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:42 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.