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September 2nd, 2010, 08:43 PM
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Second Lieutenant
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Join Date: Dec 2004
Location: BF Illinois
Posts: 445
Thanks: 13
Thanked 27 Times in 21 Posts
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Re: Troubling Times: Large EA CBM Game (Started)
!! Notice of Absence !!
As previously indicated, I will not have access to a computer starting 12pm CDT Saturday Sept. 4th through around 6pm CDT Monday September 6th as I am going camping over the Labor Day weekend.
Additionally, I am noticing that it is taking a really long time to get diplomacy responses done within the turn time frames and I would like to request that the turns be permanently extended to either 36 or 48 hours.
Thank you,
~ Verjigorm
__________________
"Let your plans be dark and as impenetratable as night, and when you move, fall like a thunderbolt." -- Sun Tzu
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September 4th, 2010, 09:16 AM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Troubling Times: Large EA CBM Game (Started)
Note to self: Taking old mages into enemy territory with heavy death dominion in winter is a bad idea.
I actually forgot that. Really need to stack up some playing time again.
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September 5th, 2010, 06:13 AM
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Re: Troubling Times: Large EA CBM Game (Started)
Quote:
Originally Posted by Amhazair
Note to self: Taking old mages into enemy territory with heavy death dominion in winter is a bad idea.
I actually forgot that. Really need to stack up some playing time again.
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Ha, I recruited an old-age mage just as that "old-age affliction" turn in winter hits: He had great picks, but started with disease AND...mute!
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September 4th, 2010, 12:52 PM
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First Lieutenant
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Join Date: Jun 2010
Posts: 732
Thanks: 65
Thanked 17 Times in 15 Posts
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Re: Troubling Times: Large EA CBM Game (Started)
Lanka seeks Earth gems or hammers, and has a surplus of Death gems for trade.
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September 6th, 2010, 09:30 AM
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Corporal
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Join Date: Feb 2010
Posts: 116
Thanks: 21
Thanked 1 Time in 1 Post
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Re: Troubling Times: Large EA CBM Game (Started)
Is it possible to move to 36h or 48h schedule?
I feel a necessity for that due to RL reasons.
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September 6th, 2010, 01:01 PM
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Sergeant
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Join Date: Apr 2010
Location: Dushanbe, Tajikistan
Posts: 286
Thanks: 16
Thanked 21 Times in 14 Posts
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Re: Troubling Times: Large EA CBM Game (Started)
Well, I think Don Pablo and Verjigorm's requests make sense, maybe it is time to extend a little bit the turns' delay...
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September 6th, 2010, 01:07 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Troubling Times: Large EA CBM Game (Started)
I was about to ask how people felt about it after this leasurely weekend.
Since there's two people who requested it already I will indeed change it to 48h.
Also: Damn! I submitted an updated turn just after hosting. Couldn't you stay camping 10 minutes longer Verjiform? Hope it doesn't cost me. I'm off to look at my turn.
Last edited by Amhazair; September 6th, 2010 at 01:23 PM..
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September 6th, 2010, 01:32 PM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Troubling Times: Large EA CBM Game (Started)
They requested 36h, so can't it be 36h?
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September 6th, 2010, 02:01 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Troubling Times: Large EA CBM Game (Started)
Quote:
Originally Posted by Zeldor
They requested 36h, so can't it be 36h?
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Heh.
I would have liked to keep it on 24 a few more turns myself, I have to admit, but what you gonna do. I do hate intervals that aren't multiples of 24h though, it totally screws up my sence of timing.
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September 6th, 2010, 02:41 PM
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Lieutenant Colonel
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Join Date: Nov 2006
Location: Ghent, Belgium
Posts: 1,333
Thanks: 39
Thanked 59 Times in 43 Posts
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Re: Troubling Times: Large EA CBM Game (Started)
Quote:
Originally Posted by Zeldor
Nah, it does not. And it's much better for those that can manage 24h anyway. Try 36h, until people complain :P
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Quote:
Originally Posted by Amhazair
Quote:
Originally Posted by Zeldor
They requested 36h, so can't it be 36h?
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I do hate intervals that aren't multiples of 24h though, it totally screws up my sence of timing.
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Bolded the relevant part. Though if you insist I can put it on 36h now, and complain about it tomorrow, after which the game's admin will add 12 more hours.
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