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  #1  
Old January 17th, 2010, 01:41 PM
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Baalz Baalz is offline
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Default Blood Red FIGHT ON!)

This is a mod friendly game, for any relatively balanced mod. Dwarves, rats, amazons or go with a classic and smack these upstarts around.

Era: Middle
Map: TBD once we see how many players we've got
Renaming on, everything else default
No holds barred, exploit whatever you can find
Mods: CBM 1.6
Diplomacy: Machieviellian - extra points for stylish doublecrossings.

The last game I admined was a nightmare from people going MIA. Everyone joining this game needs to have read and signed the Baalz good player pledge.

Players:
Baalz - Nehekhara
Alpine Joe - Alugra
Gregstrom - Themiskyra
ghoul31 - Dwarves
Aethyr - Shinuyama
Tollund - Ogres
Trumanator - Jomon Broken Swords
Ossa - R'lyeh
Jarkko - Eriu
Ferrosal - Skaven

Last edited by Baalz; February 4th, 2010 at 10:32 PM..
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  #2  
Old January 17th, 2010, 02:08 PM

Alpine Joe Alpine Joe is offline
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Default Re: Blood Red (recruiting)

i'd like to give Alugra a Whirl

Pledge read and signed.
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  #3  
Old January 17th, 2010, 02:22 PM
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Gregstrom Gregstrom is offline
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Default Re: Blood Red (recruiting)

How could I resist? Put me in for Themiskyra, please.

As the amazons still need more balancing, I'd love it if people took the time to look at the mod and make suggestions.

I'm considering these changes to the current state of play: Caryatids (animated statues) have no PR, where common sense (and comparable units) suggests PR 100. Same for Bronze Maidens.

Warrior alchemists did have a forge bonus of 25%, which was borderline thematic but possibly OP and so was removed. An alchemy bonus would seem appropriate, though.

From their description, I think it's appropriate to give Storm Children #stormflyer.
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  #4  
Old January 17th, 2010, 02:53 PM

ghoul31 ghoul31 is offline
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Default Re: Blood Red (recruiting)

Dwarves
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  #5  
Old January 17th, 2010, 02:54 PM
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Default Re: Blood Red (recruiting)

Shinuyama please
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  #6  
Old January 17th, 2010, 03:06 PM
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Baalz Baalz is offline
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Default Re: Blood Red (recruiting)

It seems like Themiskyra's PD could be toned down quite a bit. A mage at PD 1 who can spam dessication/frozen heart/vine arrow makes thuggery a risky proposition without pretty good equipment. At 20+ the PD has 2 different kinds of top notch sacreds along with a priest to bless them, high precision archers (including poison bows!), 2 different mages (counting the mage/priest) and heavy infantry with good defense & shields. I'd also suggest making all their sacreds cap only to bring them more in line with other nations - sacred cavalry is almost universally cap only, and having to decide which of those really awesome sacreds to go with adds an interesting bit of choice while going a long way towards tempering the fact that there are 6 (!) different really good sacreds with flying, etherealness, fear, stealth, poison bows, glamour, really high defense and some with also high protection. Being able to pump most of them out of every castle is a bit over the top. I'd also maybe tone down the protection on the infantry, not only for balance but thematically its a bit off putting that the amazon chicks are sporting armor comparable to Abysia - except with much better encumbrance and much lower resource cost.
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  #7  
Old January 17th, 2010, 03:37 PM

Zeldor Zeldor is offline
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Default Re: Blood Red (recruiting)

Shadow Vestals and Valkyries make totally no sense there really. I have commented on that mod earlier, it needs lots of tweaking, so it's thematic and makes sense. Idea is cool though.

I want to play Nehekhara once, but I cannot join any more games right now.
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  #8  
Old January 17th, 2010, 04:39 PM

rdonj rdonj is offline
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Default Re: Blood Red (recruiting)

Just curious, are you accepting mods from other eras as well? It would be interesting to see someone play jomon broken swords in a game, I'm pretty sure they've not been in an mp game before. And alugra (already asked for) is an ea mod.
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  #9  
Old January 17th, 2010, 04:48 PM
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Baalz Baalz is offline
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Default Re: Blood Red (recruiting)

Yeah, so long as they're not blatantly unballanced any mod nation is fine.
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  #10  
Old January 17th, 2010, 04:56 PM

Tollund Tollund is offline
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Default Re: Blood Red (recruiting)

Are the Ogre Kingdoms considered relatively balanced? If so, I'd like to play as them.
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