Quote:
Originally Posted by LDiCesare
Gambling is fun.
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Oh it's a gamble all right, which may be fun, but the profit/loss ratio is just so ridiculously unbalanced that I don't see the point at all personally.
Win and you have a slightly faster expansion rate, meaning an extra 1-2 provinces at the end of year 1. Lose and it's game over with no chance of a comeback.
There's no 'Quit and Create New Game' option in MP. So it seems weird to me to risk throwing the entire game down the drain on turn one. Odds of winning are probably 90%, but that's still a 10% chance of the player deciding to kill themselves asap.
But best of luck to those deciding to throw the dice. A nice early leader created by a rapid expander also gives everyone an obvious target to bring down first