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  #1  
Old March 13th, 2009, 09:09 AM

RT-Baseman RT-Baseman is offline
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Disk Peleliu 1944

Hi,

here are the first five scenarios (The peleliu.zip is only the map) of my Peleliu-project. I'll post the new scenarios/versions every time at this place (or the post #, because of the five file limit) to prevent a long search in the other posts of this threat.

Peleliu #1 version 0.7 is the initial amphibian assault until 09:30 o'clock (30 turns, 436 units).
Peleliu #2 version 0.7 is the progress on D-day until 18:00 o'clock at White 2 and Orange 1 - 3.(20 turns, 385 units).
Peleliu #3 version 0.5 is the progress on D-day until 18:00 o'clock at White 1 (8 turns, 114 units).
Peleliu #4 version 0.5 is the progress on D+1 in the southern 1/7 and 3/7 area (12 turns, 145 units).
Peleliu #5 version 0.5 is the progress on D+1 in the northern 1st and 5th Marines area(12 turns, 300 units, file in post #21).

Please read the scenario text!

Playtesters and comments (errors/do better...) are welcome!!!! Would be nice if someone can help with the scenario text to replace it with a more readable english ;O)

Thanks to gila, Pyros and hoplitis for their comments! :O)

Enjoy

:O)

Chris
Attached Files
File Type: zip peleliu.zip (110.0 KB, 446 views)
File Type: zip Peleliu1_v07.zip (144.7 KB, 440 views)
File Type: zip Peleliu2_v07.zip (150.9 KB, 394 views)
File Type: zip Peleliu3_v05.zip (143.8 KB, 406 views)
File Type: zip Peleliu4_v05.zip (150.6 KB, 402 views)

Last edited by RT-Baseman; June 25th, 2009 at 04:06 PM.. Reason: New scenario file
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  #2  
Old April 3rd, 2009, 03:18 PM

RT-Baseman RT-Baseman is offline
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Default Re: Peleliu 1944

Hi all,

i've finished the #1 scenario of a planed row. All scenarios together will represent the landing and conquer of Peleliu in September 1944. It's NOT a campaign, because i've found no unit which fought from the beginning to the end at "interesting" places on the island. So every scenario will be a small or big, easy or difficult portion of the fight with different troops avaiable. You will be able to select your favorite ones because i follow the historic timeline.

I'm now looking for playtesters before i'll post the scenarion in this forum.

Scenarion #1 is a big one (once again...like Tarawa...) and represents the first four hours (05:30 - 09:30 o'clock, 30 turns) in the initial assault on September 15, 1944 with five Marines regiments. The troops strength
is reduced to 25%. Found no way to make it smaller/draw a line, because the assaulting troops had simultanious flanking fire from both sides of the landing areas. Scenario #2 represents the progress in the ORANGE 1 - 3 area on D-day (only planed).

I'm now looking for playtesters before i'll post the scenarion in this forum, because i'm very busy with my new job and the progress will be slow. If you are interested, please let me know ([email protected]) and i'll send you the files.

Greetings

:O)

Chris
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Old April 17th, 2009, 07:43 PM

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Disk Re: Peleliu 1944

Hi all,

here is the next step. Had no response to my last post. The scenario ist NOT playtested in all directions. If you find some errors/"do better" please let me know.

Greetings



Chris
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File Type: zip Peleliu 1.zip (141.7 KB, 317 views)
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  #4  
Old April 18th, 2009, 03:23 AM
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Default Re: Peleliu 1944

Is this an update to the first one or another one in the series?
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Old April 18th, 2009, 05:22 AM

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Default Re: Peleliu 1944

This attachment is the first Peleliu-scenario. The other one was only the map to have a idea what will come.
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Old April 18th, 2009, 05:35 AM
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Default Re: Peleliu 1944

Quote:
Originally Posted by RT-Baseman View Post
This attachment is the first Peleliu-scenario. The other one was only the map to have a idea what will come.
OK, I'll try to run through it this weekend or the 1st of the week. I am currently busy providing equipment for Imp's MiGs to use as target practice in our tourney game.
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Old April 20th, 2009, 03:33 AM
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Default Re: Peleliu 1944

Played through 8 turns.
I like it alot great map and i think you are pretty close to the mark on the forces involed.
Haven't landed yet and know bombardment didn't work too well against the JIA.
So there will be surprises i'm sure
I appreciate the time and effort you've put into it
Good work!
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Old April 20th, 2009, 10:09 PM
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Default Re: Peleliu 1944

Holy ****! this one's big!
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Old April 21st, 2009, 09:11 AM
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Trophy Re: Peleliu 1944

Very interesting scenario and map. I'll be following the progress of this as it develops. I would encorage as many people as possible to playtest this one.


Don
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Old April 24th, 2009, 04:50 PM

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Default Re: Peleliu 1944

Hi all,

a short wip report: Scenario #2 (progress at Orange 1 - 3, October 15, 0930 - 1630 o'clock, 20 turns is mainly completed. Needs some adjustments here and there. Hope to finish it this week(end). It is the last scenario where five battalions are involved simultanious. After this, the island is divided in two parts and it's easier to handle (why did the Marines not land in a row at one beach???) :O)

Have made some minor changes in the Peleliu #1 file. Fixed LCI(M), fixed airplane armament, adjustment of japanese strongholds etc. I'll wait for some reactions until i release a new one.

If you don't wanna wait have a look at the attachment. NOT finished and NOT playtested!!!

@ Gila: Thanks a lot for your comment. It's a motivating post! Hope you fight your way to the beach in this big one. Smaller one will follow... Do you think that some tips/information are needed in the scenario text to handle this big landing force?

@DRG: Thanks for your support!!!

Greetings

:O)

Chris
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File Type: zip Peleliu 2 wip.zip (139.9 KB, 295 views)
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