.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old December 8th, 2008, 01:14 PM

zzcat zzcat is offline
Corporal
 
Join Date: Mar 2008
Posts: 152
Thanks: 20
Thanked 10 Times in 9 Posts
zzcat is on a distinguished road
Default Bug or WAD? Armies refuse to move

Hey all,
I'm playing Eriu in the MP comfortzone and attacked an Abysia porvince at turn 15. I moved two armies to the province, one is from my captiol and the other is from another province. But when turn 16 is received, I found the captiol armies is patroling! Armies of the second province attack with themselves and get slaughted. My pretender is slained in the battle, so the result is quite annoying.

I know move command will be cancelled when the unit is attacked, but there is neither battle nor assassination in my captiol this turn.

A possible cause is Abysia tried to attack my captiol at the same turn. It halted my captiol force, then the move itself was cancelled too by my protender army. Anyway, I think it's not reasonable. If Abysia force is intercepted, how can it stop my captiol force? Is here anyone can explain the mechanism of move order for me? Thanks!
Reply With Quote
  #2  
Old December 8th, 2008, 01:41 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Bug or WAD? Armies refuse to move

There is a bug where armies refuse to move even when they should, but we'd need a set of files from the turn before the move is supposed to happen and the turns where the move should have happened but didn't. A before and after snapshot, as it were. Otherwise it is impossible to pin down.

This would require making backup copies of every turn. Nobody has provided the needed files yet.
Reply With Quote
  #3  
Old December 8th, 2008, 03:39 PM
lch's Avatar

lch lch is offline
General
 
Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
lch is on a distinguished road
Default Re: Bug or WAD? Armies refuse to move

Quote:
Originally Posted by Edi View Post
This would require making backup copies of every turn. Nobody has provided the needed files yet.
I'm doing backups of every turn for the games played on my servers. I think somebody even had the problem of non-moving armies in one of those games. AFAIK that's not enough, though, JK wants to have the error reproducible, that it happens for every hosting of the turn in the same way. This seems not to be possible, unless he'd start to save the random salt value that has been used for hosting the turn. Otherwise you can't expect to get the same hosting result at all.
__________________
Come to the Dom3 Wiki and help us to build the biggest Dominions-centered knowledge base on the net.
Visit my personal user page there, too!
Pretender file password recovery
Emergency comic relief
Reply With Quote
  #4  
Old December 9th, 2008, 03:03 PM

RonD RonD is offline
Second Lieutenant
 
Join Date: Nov 2004
Posts: 449
Thanks: 0
Thanked 3 Times in 2 Posts
RonD is on a distinguished road
Default Re: Bug or WAD? Armies refuse to move

Quote:
Originally Posted by lch View Post
Quote:
Originally Posted by Edi View Post
This would require making backup copies of every turn. Nobody has provided the needed files yet.
I'm doing backups of every turn for the games played on my servers. I think somebody even had the problem of non-moving armies in one of those games. AFAIK that's not enough, though, JK wants to have the error reproducible, that it happens for every hosting of the turn in the same way. This seems not to be possible, unless he'd start to save the random salt value that has been used for hosting the turn. Otherwise you can't expect to get the same hosting result at all.
Coincidentally enough, I just had this happen on your server. In the OO-Karan game, my Shinuyama army was ordered to attack the Pythium capital at least twice. The 1st time was in the orders that gave rise to turn 40 (my sneaking gem scout sneaked without the army and got caught by the patrollers - bummer). The other I'll have to check on a different computer and PM you, Ich.

I eventually ordered the army to just stay put, and, sure enough, the Pythian army showed up and we had our little party.

Even if "army bouncing" is working as intended, it makes no sense. If two armies head toward each other, itching for a fight, and they unexpectedly crash into each other - would you expect them to just have a cup of tea and go back home to their camp?
Reply With Quote
  #5  
Old December 8th, 2008, 01:50 PM

zzcat zzcat is offline
Corporal
 
Join Date: Mar 2008
Posts: 152
Thanks: 20
Thanked 10 Times in 9 Posts
zzcat is on a distinguished road
Default Re: Bug or WAD? Armies refuse to move

I have the turn files and .2h file of Eriu. But I don't know if llamaserver reserves the previous turn & 2h file of other nations...
Reply With Quote
  #6  
Old December 8th, 2008, 02:57 PM

licker licker is offline
Captain
 
Join Date: Sep 2003
Location: New Mexico
Posts: 990
Thanks: 13
Thanked 15 Times in 14 Posts
licker is on a distinguished road
Default Re: Bug or WAD? Armies refuse to move

That is odd (speaking as Abysia from that game).

Though i'm not sure how much more troops would have helped you, but clearly it wouldn't have hurt your chances.

I don't believe I had that army moving anywhere anyway, so it shouldn't have had anything to do with some strange bounce effect.
Reply With Quote
  #7  
Old December 8th, 2008, 03:13 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Bug or WAD? Armies refuse to move

I see this bug fairly regularly (once a month?). Should I post my files next time? I generally just grunt in frustration and ignore it, but if JK still needs more data to solve it I will save the files next time. I always have before and after versions of each turn so I can see e.g. whether the province that I just lost had any interesting magic sites.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #8  
Old December 20th, 2008, 02:28 AM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Bug or WAD? Armies refuse to move

Quote:
Originally Posted by MaxWilson View Post
I see this bug fairly regularly (once a month?). Should I post my files next time? I generally just grunt in frustration and ignore it, but if JK still needs more data to solve it I will save the files next time. I always have before and after versions of each turn so I can see e.g. whether the province that I just lost had any interesting magic sites.

-Max
Okay, see the attached file(s). Scenario2_backup is the prior turn, and you can see that a commander is ordered to move from Province 18 to 30 to engage an Ulmish army. If you examine Scenario2, which is the current turn, you'll see that the commander in question did nothing and was not actually involved in the battle that took place on turn 30. This is not the best example that I've seen of this bug--I wish I had one of the specimens where no opposing army is involved at all--but I hope it's helpful.

(I've included my ftherland, .2h, .trn, map and mod files, but I left out silentseas.tga because of course JK would already have it.)

-Max
Attached Files
File Type: zip tmp.zip (882.9 KB, 112 views)
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #9  
Old December 8th, 2008, 03:41 PM
Edi's Avatar

Edi Edi is offline
National Security Advisor
 
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
Edi is on a distinguished road
Default Re: Bug or WAD? Armies refuse to move

Those files would be really helpful, Max.
Reply With Quote
  #10  
Old December 8th, 2008, 04:39 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: Bug or WAD? Armies refuse to move

Okay, I'll post the files next time it happens.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 08:38 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.